The Nintendo 3DS family of systems has been a boon to families for years. They are sturdy, compact handheld gaming systems with a huge library of cool games. Unfortunately, the way that Nintendo handled the naming, and the branding of the console as they have iterated on it over the years has created a very […]
Summer has just begin, and Christmas is the last think on our minds. It is time to think cool, plan ahead, and check out Christmas Lights Card Game, a holiday-themed set collection game. It has the 9 additional bonus games that can be played using the cards. The game is currently live on Kickstarter, and runs until June 27th. The cost for one copy is $15 and the shipping in the U.S. is only $2. The game is for 2-6 players and is recommended for players age 6 and up.
Can you give us a “Tale of the Tape” for your game? The title, genre, playtime, age ranges, etc.
Christmas Lights Card Game – holiday themed family-friendly set collection game ages 6+ for 2 to 6 players
What is the elevator pitch?
It’s the most wonderful time of the year, Christmas! Players will swap, play, trade, and draw Christmas Light Bulbs into their own sets of lights as they race to be the first to complete two strands.
Christmas Lights Card Game features art by Dave Perillo and was designed by Adam Collins and Chad Head.
When is your Kickstarter going live?
We went live Tuesday May 29th and were quite excited to see us fund in under 8 hours! The campaign runs until June 27th.
Where are you in production/development? How close are you to complete?
The game is complete and will be ready to go to production shortly after the Kickstarter campaign concludes.
Are there any other games that you think are comparable to your game?
It gets a lot of comparisons to a competitive version of Hanabi, mainly because players hold their cards facing outward. Each player cannot view their own hand, but can see all of the cards other players are holding.
You’re a game designer. You could have made any game you wanted. Why did you make THIS game?
I love the Christmas season. I’m one of those people who decorate their house right after Halloween and keeps it up through mid January. When I saw the design that Adam Collins and Chad Head made with Christmas Lights, I just had to contact them about partnering up with me to publish their game.
What was your design process like?
The game was largely complete when I brought it on board. One of the first things we did was start to trim down the card counts by making a few modifications. Next I wanted to create a little more player interaction, so I worked with Adam and Chad H. to add more variability with the wild and event cards.
What is the number one reason why a family MUST purchase this game?
Value and variety. For what is a very reasonable price point, you can play 10 different games with a variety of player counts and ages.
How long has this game been in development?
I started with working with Adam and Chad H. back in February to get the game ready to launch on KS in late May.
What obstacles did you encounter making this game?
I would say time was really the biggest obstacle. We had a lot to do in a very short window of time in order to bring this game to KS early enough in the year to give us the runway to fulfill it to backers by the holidays.
What did your first prototype look like?
When I signed the game, they already had some placeholder art for the game. I wanted to give it a retro vintage styling with a modern touch. I’ve been a fan of Dave Perillo’s artwork for some time and he has that look to the work he creates. I was fortunate to have him work on the project and it looks drastically different from when the game was first signed from the designers.
Why did you get into making games?
I’m a board gamer first and foremost. I love playing all kinds of tabletop games. As such, I approach every new game project with the same enthusiasm and passion for creating something I can be proud to put on the table.
What other information do you want us to know about you, your company, and/or your game?
This is my fourth tabletop project, having published two puzzles and one prior game. I am currently working on art development for the next game 25th Century is going to publish in Q4 called “Winner Winner Chicken Dinner.” I also have two additional game designs from different designers for 2019 that will begin development efforts soon.
What do you think? Sound off in the comments and let us know your thoughts!
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