The Nintendo 3DS family of systems has been a boon to families for years. They are sturdy, compact handheld gaming systems with a huge library of cool games. Unfortunately, the way that Nintendo handled the naming, and the branding of the console as they have iterated on it over the years has created a very […]
Can you give us a “Tale of the Tape” for your game? The title, genre, playtime, age ranges, etc.Dreams of Tomorrow, set collection and shifting action spaces, 45 minutes, 8+, 1-6 players. Dreams of Tomorrow is a competitive set collection game about weaving dreams, manipulating action spaces, and careful timing of abilities.
What is the elevator pitch?
Players are dream engineers trying to save their present by sending dreams to the past. Longer dream sequences that are better connected have a higher chance of changing the future, but there’s also certain elements of dreams that are more impactful than others. Dreams can also grant the dream engineer certain abilities, so all these aspects must be weighed when choosing what kind of dream sequence to create. The last round triggers when any one dream engineer has added five dreams to their dream sequence. Can you shape a dream so powerful it can change the world?