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Ravnica Allegiance – an MtG Set Overview

Ravnica Allegiance is the most recent expansion released for Magic: The Gathering. It features the continuation of the long running narrative featuring the planeswalkers in the “Gatewatch” and the would-be dragon god Nicol Bolas. Bolas is up to something, and is trying to pit the various planeswalkers against each other. What is he up to? We shall soon find out!

Ravnica Allegiance Set Info

  • Release Date: January 25, 2019
  • Card Count: 259
  • Available for purchase as:
    • Ravnica Allegiance Bundle
    • Ravnica Allegiance Booster Box
    • Ravnica Allegiance Guild themed booster packs – 30 cards including 1-2 rares or mythic rares
    • Ravnica Allegiance Collector’s Booster Packs – 15 cards included 3 rare or mythic rare
    • Ravnica Allegiance Planeswalker Decks – 60 cards, 2 booster packs, code for the deck in MtG Arena
    • Ravnica Allegiance Deckbuilder’s Toolkit – 125 cards, 100 basic lands

Ravnica Allegiance Guilds

One of the key features of Ravnica is its assortment of Guilds. These organizations represent different color pairings. Wizards designers used those color pairings to help create personalities for the guilds and use those personalities to determine their abilities.

The Grull Çlan – Red/Green

The Grull clan is a band of violent warriors the break, bash, and crash through the expanding edges of civilized space. Order and subtlety have no place in their tactics or their home on the Rubblebelt. The Grull represent the aggressive force and overwhelming strength of red and green.

Riot Cards ask you questions related to the board state. Do you need to crash in quickly or build big?

The Orzhov Syndicate – Black/White

The Orzhov Syndicate is institution both religious and financial. Money and power are brokered by clerics both living and dead, and those who default to their debts end up paying in blood and spirit. The Orzhov represent black and white’s mastery of the forces of life and death.

Afterlife cards reinforce the value of card advantage, specifically that afterlife creatures will often take more than one card to deal with.

The Simic Combine – Blue/Green

The Simic Combine is devoted to growth through physical evolution. What is strong can always be made stronger. Their wizards barrow from all manner of natural and magical creature to augment themselves. The Simic represent blue and green control over the forces of nature.

Adapt reinforces the idea of a consistent mana curve by giving early game cards that also have powerful late game effects.

The Rakdos Carnival – Black/Red

The Rakdos Carnival is a never ending show of grim comedy and violence . The performers fuel their works through blood, pain and flames and when they eventually themselves die in the act… an audience member will do just as well. The Rakdos represent the relentless violence of Black and Red.

Spectacle cares a lot about order of operations and sequencing events. Spectacle cards work best when you cast them in the right situation (most often after combat) or in the right sequence.

The Azorious Senate – Blue/White

The Azorious Senate sits in a position of absolute control. Their goal in the sprawling Ravnica is to enforce an endless number of rules and regulations, and to bind and imprison those who defy the law… or their authority as lawgivers. The Azorious represent the absolute order of blue and white.

Addendum cards teach about timing in magic. They are instants (or cards that can be played at instant speed) so they could be cast any times, but they are more powerful when they are played during your turn (during the main phase). Beginner players often have trouble with instances/responses/the stack. These cards might not be what players want to play with, but they are cool to play against.

Hybrid Mana and Split Cards

Hybrid mana is a type of mana that first appeared in the original Ravnica block. It represents a cost that can be paid with either type of mana represented in the cost. Visually this is represented by using a design that incorporates both colors and small versions of the mana symbols within the a circle.

It allows for increased flexibility in deck-building because cards with hybrid mana in their cost can be used by either color even if the deck was being designed to be only one color. For example, you can use a black/white hybrid creature in a mono-colored white deck. The added flexibility is valuable in decks that are both colors, but it isn’t required.

Split Cards first appears during a block called “Invasion.” These are cards that are printed sideways on the standard magic card. They are, essentially, two separate spells printed on one card. If you have that split-card in your hand, then you may choose to pay the mana cost for either spell on that card and cast that spell.

Resources from Around the Web

Magic: The Gathering is a very popular game so there are many, many great resources across the web. Below are just a few of the resources that are specifically related to Ravnica: Allegiance that we thought you might want to look at.

Rules Explanation Video

Loading Ready Run has created a wonderful rules overview to help explain the different mechanics and rules at play when using Ravnica Allegiance cards.

Visual Spoiler

Wizards of the Coast has a Visual Spoiler that includes images of all of the cards in the set.

What do you think? Sound off in the comments and let us know your thoughts!

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Wizards of the Coast Unveils the next Magic: The Gathering Expansion”War of the Spark”

This past weekend was not only PAX East, but it also featured the first Mythic Championship AND a panel featuring the full unveiling of the next expansion for Magic: The Gathering.

War of the Spark is the next set. It will be released on May 3rd, 2019 and will feature the dramatic conclusion to a story that has been building up for years. (Yes. You read that right. Magic has had a continuous story that has been building up to this moment.) Nicol Bolas (a crazy elder dragon who is seeking ultimate power) has been visiting various planes to gather armies (Ahmonket) and artifacts of great power (Ixalan) to help him attack the city of Ravnica. His goal has been to dominate the city and draw planeswalkers from across the multiverse to attack him and stop him. Why, you might ask? Because he is laying a trap for them. It’s all very intense and will play out through the themes represented in the cards and their art.

War of The Spark preview season is going to include card previews for every card in the set, instead of single card reveals. These previews happen ing in the next couple of weeks will now feature sets of five cards, and are going to be from every level of rarity, and for all types of players. These cards will be used to tell a complete scene in the ongoing story in War of The Spark

Planeswalkers Matter

War of The Spark will feature thirty six planeswalkers, with one planeswalker as the buy-a-box promo. With the previous promise of a planeswalker in ever pack, we now know they are going to fulfill that promise with planeswalkers at various rarities (The infinite cohost called it). There are going to be twenty uncommon, twelve Rare, and three mythic planeswalkers in the set. These characters are drawn from throughout the multiverse of Magic and throughout its history.

In addition to uncommon and rare planeswalkers, War of The Spark features new abilities and mana costs never seen before on cards before. Hybrid mana symbols are being printed on planeswalkers for the first time ever, allowing for flexible casting costs and fitting them in as many decks as possible. Wizards also confirmed in their War of The Spark Panel at Pax that all thirty seven planeswalkers will feature a static or triggered ability as part of their rules text.

Having abilities on planeswalkers where their vary presence influence the battlefield leads to many more opportunities for cool cards and cool play

Positive Proliferation

Proliferate shows up as a returning mechanic for War of The Spark. Last featured in the Scars of Mirrodin block, this mechanic lets you add any kind of counter to any number of permanents that you own. Which not only supports planeswalkers but creatures with +1 counters.

Amass an Army

Amass is a key word focusing around the Dreadhorde, Nicol Bolas’s personal army of zombie warriors. Each card with Amass lets you create a zombie army token with +1/+1 counters or add more counters to your existing creature. The intent behind the ability is to create a single giant creature to destroy your opponent in only a few crushing attacks. Where it lacks in its ability to create multiple army tokens, the ability to go big leads to a massive creature dominating the battle field. Hope you don’t find a way to give it trample!

That Trailer Though

The War of the Spark trailer is the most viewed trailer in the history of Magic for a reason. Give it a look!

I didn’t know I wanted a CGI Magic Movie until right now.

What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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