The Nintendo 3DS family of systems has been a boon to families for years. They are sturdy, compact handheld gaming systems with a huge library of cool games. Unfortunately, the way that Nintendo handled the naming, and the branding of the console as they have iterated on it over the years has created a very […]
By: Drew Habersang
One of the biggest surprises on Monday was the announcement of an all-new Battletoads, the legendary borderline impossibly difficult side-scroller. Microsoft announced the game Monday at its E3 2018 media briefing, stating that Battletoads will return in 2019 with “body-morphing genre mashups, three-player couch co-op, 4K hand-drawn 2.5D graphics, and broad non-specific feature declarations”.
While not specifically detailed in the announcement, all indications are that Battletoads will be a completely new game, rather than a port of the original first game. Battletoads was last brought to the Xbox One in 2014 as part of the 30-game Rare Replay Anthology.
Originally released June 1, 1991 by Rare (a studio owned by Microsoft since 2003) for the Nintendo Entertainment System (NES), Battletoads has long been recognized as one of the most difficult games in existence. No doubt, this new iteration of Battletoads will be equally as challenging.
What do you think? Sound off in the comments and let us know your thoughts!
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