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by: Jonathan Goosetree of InkedGaming.com

Fortnite has taken the gaming world by storm.  Gamers of all types are joining the craze as it is playable on PC, Mac, PS4, Xbox One, Nintendo Switch, Android, and iOS. With often 300,00 viewers or more on Twitch, Fortnite is currently the most popular title in gaming. If you’re looking to jump into the action, our beginner’s guide to Fortnite will make sure you hit the ground running.

There are a few aspects of Fortnite which set it apart from any other game. In almost all other Battle Royale, FPS, and Third Person shooter games, players only need to work on their skills with weapons. In Fortnite however, building and gathering resources are just as important as weapon skills. You may be thinking this sounds intimidating and that Fortnite might be too complex for your family. Fortunately, we are here to help.

Our Fortnite Beginner’s Guide will be broken down into two main sections: The first focuses on farming materials and building beginner level structures, with the second part focusing on the early, mid, and late stages of the game.

Use that Pick Axe!

Fortnite

 

Fortnite has three types of materials: wood, stone, and metal. Each has a different purpose and different in-game statistics. Wood has a five-second build time per panel, with 200 health, stone has a 12-second build time, with 300 health, and metal has a 20-second build time, with 400 health. Wood is the most commonly used resource, as it is used for exploring and fast cover. Stone is better used for when you have time to build a fortification in the mid-game, and metal should be used exclusively in the late game, as it is the only material that can withstand a blow from an RPG (Rocket Powered Grenade).

Materials are gained by swinging your pickaxe at various targets. One thing many new players miss, in spite of its importance, is the blue circle that appears on screen when you are attacking a resource. Swinging your pickaxe where this circle appears acts as a critical spot and striking near it will yield more materials per swing. The easiest way to strike the circle is to start in the middle of the tree or structure, then moving straight down with your mouse or thumbstick. Using this tactic, you will hit the blue circle almost every time.

It is always important to have enough materials to build when the situation calls for it, whether exploring or when being fired on by an enemy and protection is needed. Being caught out in the open without enough materials to build cover is often a deadly mistake. This is why farming materials efficiently is a crucial skill for any new Fortnite player. When moving from one area to another, always be aware of your surroundings and plan your route accordingly. You should not stray too far out of your way to farm a single tree or area. Instead, try to choose the path with as many trees along the way as possible. Knowing what to farm is also important, as larger trees and wood pallets provide the most materials per swing for wood, and vehicles are most efficient for farming metal. One important tip is that you should never finish chopping a tree completely, as a disappearing tree is a dead give away of your position to potential enemies!

You, the Builder

Now that we know the different types of materials and how to farm efficiently, let’s go over what those materials are used for. Materials are used to build four different shapes or panels: walls, floors, ramps, and roofs. Knowing when and where to use each shape and for what purpose is key to becoming a skilled builder in Fortnite. Your first few games of Fortnite should be focused on farming materials in a remote part of the map and practicing building. With three different types of materials and four panels, you will need enough practice to where you can switch between all 12 options in a split second.

Now that selecting the desired materials and panels is second nature, it’s time to learn what to do with them. Building is used for three main purposes: exploring, fast cover, and building forts in the mid to late game. Exploring in Fortnite means building ramps or floors to reach places that would otherwise be inaccessible. Common examples of these would be building a ramp to reach a loot chest in an attic or building a bridge to move between two buildings. Wood should always be used for exploring because it does not need to withstand enemy fire.

Building fast cover, which is one of the most important skills in Fortnite, can be used defensively and offensively. If you are out in the open and an enemy begins firing at you, quickly build walls and ramps for cover (Wood should also always be used for this). Something important to note is that although wood panels have a 5 second build time, during the build time there is a blue indicator for the panel that will immediately obstruct your enemy’s vision. This obstruction of vision is often more important than the finished panel itself, as you will have moved to a new location before the five second build time is over.

Ramps can be used either offensively or defensively. Building a ramp to run into the second floor of a building can often save your life as well as preserve precious materials because you will not have to build more panels to use for cover. Ramps are often used as an offensive tool as well. If you are moving out in the open and encounter an enemy, quickly build a ramp. Moving to the top of the ramp allows you to peek over with your medium to long range weapons and take cover when needed.

A slightly more advanced form of building is combining multiple panels to form structures. There are many different sizes of structures players use. The most basic structure is known as a 1×1 structure. This is made by building 4 walls with a roof or ramp panel in the center. Most often used when out in the open, this structure provides 360-degree protection, with the roof or ramp panel allowing the player to peek over the sides. The 1×1 structure is the most basic of examples and there are many more advanced patterns that can be found online. These more advanced structures are primarily used in the mid and late game, where players build extremely high towers in the ever-important battle for high ground.

The Fortnite Beginner’s Guide to The Early Game

Fortnite glider

Fortnite has three different phases, early, mid, and late game. The early game is generally viewed as the time from when you first drop into the map until after the first storm circle closes. Knowing where to drop is the most important part of the early game. The named areas of the map have better loot and thus attract more players. If you’re a beginner, it’s best to avoid these areas and drop on a hilltop somewhere in a remote area that is away from the path of the bus. This way you can avoid firefights and practice building until you have a few games under your belt.

When you are ready to land in the more populated areas and go for better loot, it is important to start memorizing where the loot chests are. Chests are often in the attics of buildings, which can be found by listening for their shimmering sound effect. If you drop into an area with buildings at the start of the game, you should always land on the roof and break through with your pickaxe in hopes of finding a chest. If you are lucky, you may get a good weapon at the start and get an easy kill on another player who has not yet had a chance to loot anything. You can also reach attics in other houses by destroying ceilings and building a ramp. However, you must be careful to not destroy the ceiling the crate is resting on, or the crate will be destroyed as well. If you loot a chest with a shield potion right after landing and hear another player, consume the shield potion as fast as possible before engaging. The extra health will give you a considerable advantage. Most important in the early game, but important throughout all stages, is to always be active. You should always be looking for loot, planning your most efficient path, and checking around for enemies, never move around without purpose or using materials when unnecessary.

The Fortnite Beginner’s Guide to The Mid Game

 

After the first circle closes, we head into the mid-game. In the mid-game any remaining players will probably have a decent inventory of weapons and shields, so be ready for a fight. It’s important to have a balanced inventory at this point. A balanced inventory consists of a shotgun for short range, an assault rifle for medium range, and a sniper rifle or assault rifle with a scope for long range, as well as some consumables.

It is also important for the mid and late game to play around the enclosing storm properly. If you are in between the safe zone (The safe zone being the center circle) and the enclosing storm, you can use the storm as protection from behind. Try to move towards the safe zone as the storm closes in. However, it is possible that some players in the storm will fire upon you, so don’t treat the storm as complete protection. If you are already in the safe zone as the circle starts to close, take or build some cover and try to pick off any players moving in. These players will be caught between having to stop and return fire, risking damage from the storm, or continuing to run and being unable to fight back. This advantage should most often net you an easy kill. Also, be sure to farm some stone and metal when the coast is clear, as you will need these materials for your fort in the late game.

The Fortnite Beginner’s Guide to The Late Game

Fortnite female character

If you have made it to this point, then congratulations! Late game is the most adrenaline pumping phase of the game and begins when there are roughly 10-15 players remaining. If you are outside the safe zone, you should focus on getting as close to the center as possible. This is important because in the late game you will need to build your final fort, and you do not want to construct it somewhere that will end up in the storm before the game ends. Constructed with stone or better yet, metal, your fort should be three to five stories high. Three stories are the minimum and should be made if you are low on materials (Be sure to keep some materials in reserve so that you can rebuild destroyed panels). If you have a healthy amount of materials, then a five-story fort is ideal. A five-story fort will usually give you the high ground advantage while allowing you to hear the footsteps of enemy players on the ground. Since every player should have a sniper rifle or long-range weapon at this point, whoever controls the high ground has the advantage.

Once you have your final fort constructed, try to get a feel for where the remaining players are. As a new player going for the win, it’s best to let other players fight it out and eliminate each other. If you see two other players in a firefight, wait for one to take out the other before engaging. The winning player will most likely be low on health and an easier target. Keep moving and avoid peeking from the same spot or moving in patterns, keep your movements random to avoid becoming predictable. The late game is especially nerve-racking so keep your cool, focus, and wait for your opponent to make a mistake and you will be in a good position to take home the win.

Fortnite Victory Royale!

On the surface, Fortnite looks like a simple game but as you can see, there is more than meets the eye. Fortnite has many other features and advanced strategies not mentioned in this guide. Gaining confidence as you progress and learning more about the game is half the fun. As you play, try to remember in each game what worked and what didn’t. Learn from your mistakes, follow our guide, and with some beginner’s luck, you will surely be on your way to your first Fortnite Victory Royale.

What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Board games are going through a renaissance right now. It may appear to the casual observer that hobbyist games are a new phenomenon, but that couldn’t be further from the truth. Talented designers have been designing and publishing games that can stand up to some of the best the modern board gaming world has to offer for decades.

Unfortunately, many of those games fell by the wayside because of circumstances that were beyond their control. Some games were designed in such a way that they needed technology that didn’t exist yet to really help them shine. Other games had a kernel of greatness that was hidden under a pile of cliché mechanics that were considered “required” in order to be commercially viable in their day. Others were great games that served a small niche and needed the expanded reach of this internet to help them thrive.

Restoration Games was founded to help find those lost marvels and give them a new life thanks to inspired game design principles, modern technology, and advanced production techniques. Every game deserves another turn and the team at Restoration Games is dedicated to finding the best ones and giving them another go.

Restoration Games has four games under their belt right now. Three of them are available through online retailers and friendly local game stores (FLGS for short) right now. The fourth will be coming to Kickstarter later on this year.

Stop Thief!

Buy it now!

Stop Thief! Was original published in 1979 and was one of the first board games to employ the hidden movement mechanic. The game relied on a battery operated radio that played sounds to help players figure out where their targets were on the game board using audio clues.

That clunky battery operated device has been replaced by a free mobile app that not only helps clean up the original experience, but it offers an easy opportunity for the designers to expand on the game in the future should they choose to do so.

Downforce

Buy it now!

Downforce has been published before under many names like Top Race, Daytona 500, and Cleveland Grand Prix. It was originally designed nearly forty years ago by Wolfgang Kramer.

It’s a card-based racing game that has been very well received by other reviewers so far. We can’t wait to get our hands on it soon.

Indulgence

Buy it now!

Indulgence has had quite the journey since it was originally published as Coup d’Etat back in 1966. It had a brief pitstop in 1982 to be republished as Dragonmaster. It’s a trick-taking card game where players can either follow the leader’s rules of taking the risk of undermining them for a bigger reward.

This is another game that has been well received so far. It feels like the depth of strategy will be a little bit beyond our target age range, but I absolutely love the art style.

Fireball Island

The internet erupted when this was announced as part of the Dice Tower panel at GenCon 50 earlier this summer. Fireball Island is a well-loved game from the 80s that definitely could stand to be given some love.

The primary feature of the original game was its massive game board. In truth, it was less of a board than it was a vacuum molded plastic island that you could play a game on. The centerpiece was a massive volcano that would spew red marbles that would roll down paths and knock over player’s game pieces. It was an interesting gimmick, and it certainly got the attention of lots of kids back when it was first released. But, I am excited to see how the team at Restoration Games will improve upon it.

 

Restoration Games even takes suggestions! Head on over to their website and you’ll get the chance to tell them what game you’d like them to tackle next!

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Nintendo may as well have set the internet on fire overnight with the news that came out of their quarterly earnings call. They revealed a wealth of information that sowed more than a little bit of chaos onto the web this morning.

I woke up to a press release with all of the news this morning. Take a look below for snippets of the press release as well as my thoughts and feelings.

 

Miitomo

Nintendo’s first app for smartphones and tablets has already crossed 10 million unique users worldwide. The free-to-start social experience app launched in Japan on March 17 and in a variety of other countries, including the United States, on March 31. In the United States, Miitomo reached #1 free app status in its various online stores shortly after release. Along with these outstanding user numbers, Nintendo also has, to date, sparked more than 300 million conversations in Miitomo. In addition, users can insert their Mii characters into photos to create unique “Miifotos” that can be shared through various social media. As of now, more than 20 million Miifotos have been created. To celebrate Miitomo hitting 10 million users, Nintendo will run a special 10-day “Celebrating 10 Million Users!” promotion April 29-May 8.”

Miitomo has been very successful so far considering that it has already reached 10 million users with less than six weeks on the global marketplace. The fact that it has 300 million conversations started within that same period of time is equally impressive.

The question still remains, however, whether or not there will be any staying power for the app. It could fall off of a cliff completely at some point. The good news for Nintendo is that probably doesn’t matter. It has already been an amazing trojan horse that has helped get a large number of people signed up for My Nintendo accounts and to get their emails into the system so Nintendo can market their other mobile titles to them.

Speaking of which…

Nintendo’s Next Mobile Apps

“Building on the positive consumer reaction to Miitomo, Nintendo announced that its next two mobile apps would be based on the familiar and beloved Fire Emblem and Animal Crossing franchises. Nintendo plans to release both of these applications this fall. As for the former app, while making it more accessible in comparison to the Fire Emblem games for Nintendo’s dedicated gaming systems, Nintendo aims to offer the great value of a role-playing strategy game. Nintendo will design the latter game so that it will be connected with the world of Animal Crossing for dedicated gaming systems. By playing both Animal Crossing games, users will find increased enjoyment. Both of these are pure game applications. Compared to Miitomo, they have more prominent game elements, and the game content will tie closely into Nintendo’s dedicated games business. Nintendo will provide more details about these applications closer to their launch period, and aims to have multiple types of apps that appeal to different audiences and different groups of players.”

The next two Nintendo mobile games will be based on Fire Emblem and Animal Crossing. These are both amazing properties that have a lot of potential as mobile games.

There are already a HUGE number of strategy RPGs on mobile devices as that style of combat is perfect on a touch screen. The press release states that it will be more accessible that previous entries in the franchise, which honestly isn’t all that tough considering the challenge level of the series. Also, there are a number of ways they could go that arent necassarily a strict turn-based strategy game. They could easily create some sort of hero focused tower defense game or a base building game of some kind. Regardless… I can’t wait.

The Animal Crossing app is interesting as well. The press release states that it will be connected in some way to Animal Crossing games on dedicated gaming devices. The question just becomes… how? They could patch some sort of connectivity into New Leaf or Happy Home Designer. But, it could be a sign that a new game might be coming later this year. That could be pretty awesome! Only time will tell.

The Nintendo NX

Nintendo previously announced that it would release more information about its next system, code-named NX, this year. As the first announcement of any NX information, Nintendo confirmed that NX is scheduled to launch in March 2017. NX will not make an appearance at the upcoming E3 video game trade show in Los Angeles in June and will be unveiled later this year.”

I lost myself a bet here. I guaranteed that the NX would come out this year and made two bets with writers on other sites.

… And I lost those bets.

Honestly, though, this is not a bad idea at all. Pushing the NX out until 2017 gets it out of the way of any of the other upgraded consoles being rumored for 2016 and gives Nintendo more time to tighten the launch lineup.

The Legend of Zelda

The latest installment in this classic franchise is scheduled to launch simultaneously for both Wii U and NX, and both versions of the game have been in development in tandem. Because developers need more time to polish the game, it will launch in 2017, but it will be the focus of Nintendo’s presence at E3.”

Delaying the new Legend of Zelda game definitely stung some fans. But, the delay didn’t sting as much as the fact that it will be simultaneously released on both Wii U and the NX.

E3 Plans

Nintendo changes its approach to the show every year. This June, Nintendo will focus its attentions on the upcoming game in The Legend of Zelda franchise. The Wii U version of the game will be playable for the first time on the E3 show floor, and it will be the only playable game Nintendo presents at the show, in order to provide attendees a complete immersion. Additional information about Nintendo’s E3 plans will be announced in the future.”

E3 is coming up very soon and it is easily the noisiest period of the year.  Competition to “win” the event in the eyes of the gaming press and the fans is insane based on the number of games and pieces of hardware shown. Nintendo leaving all of their console news until after the event and leaving The Legend of Zelda to fend for itself is actually a pretty savvy move. People will be so excited to get their hands on the new game that it will definitely garner a lot of attention. They might not need anything else to dominate a lot of headlines and build interest. They can then follow up with a Nintendo Direct a month or two later with a bunch more game announcements and not even have to worry about the E3 noise.

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Fireside Games
1 – 6 Players
Ages 10+
60+ Minutes
COOPERATIVE

Surrounded by a lush and dangerous forest lies your keep.  A castle like no other (since it is yours) is the envy of all.  Especially the besieging armies of Goblins, Trolls and Orcs! Can your Archers, Knights and Swordsmen defend your keep from these warmongering monsters before they destroy it or before you panic?

There was a time when I had all the time in the world to play tabletop roleplaying games.  You know the type, the epic battles between orcs and elves, goblins and raging barbarians whilst sitting around the table drinking Mountain Dew.  Since becoming a parent, those days have been shortened to momentary spurts normally filled with searching for the dice a wandering toddler absconded with.

Board games like AFF[Talisman] or AFF[Mage Knight] fit the bill, but can take hours to play, losing most kids in the process. Of course, you can also check out games like Hero Kids and AFF[Adventure Maximus] but that might be a bit much for a quick game, especially if you don’t feel like being the ever-dreaded Dungeon Master. This is where AFF[Castle Panic!]* slots in!  All the adventure, none of the hassle!

AFF[Castle Panic!]sets up to 6 players in a realm where all sorts of fantasy creatures are attempting to breach their castle. Players then work together to defend the castle from being taken by an army of orcs and trolls and goblins and their leaders.

The board is composed of concentric circles split into three colors, red, green and blue, with 2 60 degree arcs per color, numbered 1-6.  Each ring represents a different type of defender, Archers, Knights and Swordsmen, the outermost ring is the forest (the home of monsters) and the center-most is the castle towers and it’s defensive walls.

What makes AFF[Castle Panic!]a bit different than your normal dungeon crawler is that all of the players represent any and all of the defenders. Each player has a hand of cards (4-6 based on number of players) which represent the varied warriors set to fortify the castle’s defenses. Players can then attack monsters with the cards that match the space the monster occupies.

A turn begins with drawing up to your maximum hand size, optionally discarding a card to draw a new card, and optionally trading 1 or 2 cards (depending on how many players).  After these hand manipulations, you can play as many cards as your hand allows.  Which could result in many monster deaths or injuries, building or fortifying walls or staring frustratedly at a bunch of soldiers you wish you could put in a nice new color of uniform.

As with most co-op games, it’s more complicated than that. At the end of each turn the monsters move closer to the castle in the hopes of breaching the walls and overtaking it.  And each turn the defenders must try to last the next onslaught of malicious beasts they draw without losing their castle.  Add to this mix giant boulders that destroy everything in their path and vicious plagues that infect the castle’s last hopes, and you have some interesting randomizing mechanics that mess with the normally predictable strategy.

It’s easy to strategize in AFF[Castle Panic!] because the linear movement is steady and foreseeable.. that is until you draw a “Move all monsters counter-clockwise” token or have a “boss” urge his minions forward. The good news is, each monster token you draw brings you closer to exhausting the pile, which brings you closer to surviving the siege.  The bad news is, you still have to survive until they are all gone to win.

The primary goal of the game is to outlast the onslaught, but subsequently, the main game calls for declaring a “Master Slayer”.  This title is bestowed on the player with the most points for tokens collected through monster kills, however; playing without this designation allows for fully cooperative play.  The rules feature several cool variations to change the difficulty of the game, which is always welcome in more straightforward games.

AFF[Castle Panic!] is a basic strategy game with some cool mechanics and twists that make it fun to play.  Being cooperative, with very little reading (most of the major cards can be identified by pictures and colors, and there aren’t many “special” cards), makes it a very good game to add to a family library.  Encouraging children to look turns ahead in order to predict what will happen is a great skill to build reasoning and to grasp logical progression.

Also, there is some simple math and calculation involved in the strategy, each hit does 1 damage, but the triangular shaped monster tokens can take up to 3 hits.  Engaging a younger child to turn the token to reflect damage can help solidify subtraction and number recognition skills. Allowing children to count up all of the points for “Master Slayer” at the end can reinforce grouping, higher levels of addition, and multiplication, as each monster type represents a different value.

For older children, being allowed to make decisions based scarcity, can be an invaluable exercise in resource management.  As well, the game being cooperative with a clear winner, allows for the ability to make more complex and weighted strategic plays, since kills only count if you manage to live to count them.

AFF[Castle Panic!] is a great game to play together as a family. While it might not be the adventures of yore that you long for, it will keep your eight year old busy long enough for you to get a goblin-slaying-dice-fix.

*Gazebos not included.

Love cooperative games?  Check out our other reviews here!

 

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This year at the NY Toy Fair there will be a lot to see. Manufacturers showing off the newest innovations in toys and games… We’re excited to see what they have to show us, and one of our favorite publishers, Gamewright, has given a sneak peek!


Check out the new cover art!
Turns out in addition to the publication of Farm Fresh Games’ Super Tooth which we announced earlier, there are some other amazing things coming our way.

First off, Sleeping Queens will be getting a brand new 10th Anniversary Edition! This new edition will come in a tin (like Sushi Go!) and will be complete with never-before-seen queens and kings and exclusive stickers! So, if you are like me and your child has managed to bend every card as the Rose Queen and the Star Queen talk over an imaginary picnic lunch, this is a great way to upgrade.

Rory’s Story Cubes is getting another release of it’s popular Mix expansions which were released around Christmas. So, as you roll your story, you can search your house for clues, or take a stegosaurus on a boat, or have Batman meet his fairy godmother! I’m pretty excited to check out Enchantment, Clues and Prehistoria for myself!

To give you a background, Gamewright is known for its commitment to surprisingly fun family games. We don’t have to suffer through Candy Land and Cootie for the 10,000 time. They take concepts that are fun for children and they mix them with strategy and gameplay that even boring, old adults can be entertained by. So, needless to say, while we’re excited about the games we’ve played before getting some new life, we’re REALLY excited about the new games they have coming out!

Sneaky Cards - Play it Forward
Have you ever thought about doing something silly, like taking a picture with someone you’ve never met, or dancing where EVERYONE can see? Well, Sneaky Cards – Play it forward, is a game that lets you do just that. It’s a scavenger hunt where you pass an activity on to the next person… playing it forward. It’s a very interesting concept game where every move is a social experiment!

Outfoxed! A Cooperative Whodunit Game
So, one thing we know Gamewright excels at is cooperative games, with titles like Forbidden Desert and Forbidden Island it’s almost a given that we’d be interested in Outfoxed! Outfoxed! is a cooperative game for players ages 5+ where the players are… chickens. Chickens chasing clues to catch a fox that has absconded with a prized pot pie (let’s hope it’s vegan), what family can resist working together to solve such a heinous crime? I know mine can’t!

Go Nuts! The Completely Cracked-Up Dice Game
The only thing that can follow a game full of poultry intrigue, is one about squirrels. Go Nuts! is a dice game where you want to collect as many nuts as you can, while dodging cars, and before your opponents can send the dogs after you! It almost sounds like Zombie Dice for fans of the fluffier game protagonists.

Flashlights & Fireflies - A Game of Shine and Seek
We don’t know too much about Flashlights and Fireflies. According to Gamewright: “Get ready for a backyard dash-through-the-dark in this game of firefly-powered flashlight freeze tag! First, catch fireflies to power up your flashlight. Then shine it on other players before they sneak back to home base. All along, watch out for bats, raccoons, and other nighttime critters that are out to trip up your tracks. Be the first to reach home and you’ve outshined the competition!” I would guess that it is a board game, but I’m not sure – I guess we’ll need to find out once we see it!

Dragonwood - A Game of Dice and Daring
Now here is where I get really excited. Dragonwood is a game that promises to be reminiscent of all of my fantasy-based tabletop roleplaying games. Building a hand of adventurers while fighting goblins and orcs and dragons (Oh my!) with a constantly changing strategy? This game could be amazing! And knowing Gamewright‘s dedication to making games that encourage the whole family to play, I have to say I’m excited to play a roleplaying-like game and to NOT have to be the Dungeon Master!

So, that’s Gamewright‘s line-up for 2015! I’m looking forward to most of these titles from what I’ve learned so far, I can’t wait to get a chance to actually play!

Wondering about other Gamewright games? Check our our reviews here!

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Overall Review

Angry Birds Transformers is a great fusion of the Angry Birds franchise and the golden era of Transformers. It also makes an awesome run and gun game. The game play is very different from the other Angry Birds games in the series and that is a good thing. You control a bizarre Angry Birds themed Transformer as you run at a set pace and tap on the screen to target the standard blocks in the background. The goal is to hit the delicately balanced towers in just the right spot so they will collapse and explode under the pigs.

When I first saw my youngest son play Angry he was excited and yelling at all the action on the iPad and I scratched my head at the unique game play, there is a lot going on with this game. Your robot runs left to right with his blaster gun flashing away trying to topple the familiar block formations. All the while piggies fire back and statues fall while friendly robots drop in to help and blow everything up. Of course as it is a Transformers game you get to transform and roll out past the dangers of the stage.

Family Gaming Assessment

This game is exciting enough that parents won’t mind playing this with their kids. The cartoonish violence is turned up a few notches here as all of the Transformers  are using energy blasters all of the time. If you don’t allow your children to play with toy guns or experience gun violence in your games then you will have to pass on this game. Lasers aside the action is not graphic and nothing even really gets visibly wrecked other than the blocks.

Of all the Angry Birds games this was the only one my son and I worked out a way to play together. After I got a few levels under my belt and called my son over and at first he was cheering me on then he jumped in and then we were both tapping the screen. With no real communication other than just cheering at the excitement we worked out a pretty good team and a lot of robot pigs were brought to justice

Play-ability Assessment

The controls are easy to use and only take a few games to get the hang of. Once you have the basics together none of the levels will be too hard if you can use your powers correctly.

This game may get too difficult for the kindergarten and under crowd very quickly, so keep an eye out for frustrated children.

Conclusion

A stylish and gorgeous mash up of Angry Birds and original Transformers needs to be experienced no doubt. This game is fun and everything I need out of a mobile game short levels simple gameplay.

Angry Birds Transformers is free to download and as far as I’m concerned it deserves a spot on the family tablet. I give it a full recommendation.

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