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By: Stephen Duetzmann, editor in chief

The Tokyo Game Show is coming soon and Sony came out early with some significant announcements.  The biggest among them being a new piece of hardware. The PSVita TV is a $100 piece of equipment the size of a deck of playing cards that has a lot of potential.

The hardware is currently slated for release in Japan, but I can’t see any reason why Sony wouldn’t bring it over to North America at some point soon.

Its primary purpose will be to allow people to play PSVita games on HDTVs using a DualShock 3 controller (the controller that comes with the PS3). This is great for people who were interested in the PSVita game library, but were not interested in paying over $200 for a handheld device. The announcement left us to wonder about how they will make the touch screen controls in many of the PSVita titles work, but I am certain that Sony will fill in the blanks as they get closer to the launch.

That’s not all it can do though. The PSVita TV will also be able to play the role of a retro-PlayStation machine by playing Playstation Classic titles that are downloaded using Sony’s Playstation Store. This makes it a great option for people who are looking for a bit of nostalgia.

Lastly, the device is going to allow media streaming much like the current Roku boxes and Apple TV. This will include things like Netflix and Hulu. I know that just about everyone has more than a dozen devices in their home that can stream like this, but it is never a bad idea to include the features.

Those features are fine, but what really struck me as interesting about this device is its potential integration with other Sony products and services.

Presumably, this product will be able to connect to the PS4 remotely and allow people to play their games on a separate TV without moving the main box. As someone who plays a lot of games while my wife is watching her own shows at night, this is an attractive feature. The implications of allowing a child to play PS4 games on the “playroom” TV while leaving the actual PS4 unit protected in a parent’s bedroom or an office sounds like it would be a great idea.

Sony also purchased a company in the last year called Gaikai that was developing technology to allow people to play streamed games similarly to the way we watch movies on Netflix. Sony intends to, at some point, give people access to their library of games through that service. This would be an excellent piece of equipment to do that with.

We’ll have to see how it all plays out in the long run, but for right now this is a pretty exciting device. What do you think? Would you buy one? How would you use it? Sound off in the comments section!

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By Stephen Duetzmann, Editor-in-Chief

Sony held their GamesCom press conference today. They were under a lot of pressure to follow-up their strong showing at E3 earlier this year. Below is my list of the five most important things I took away.

1. We finally have a release date for the PS4!

The Playstation 4 is set to release in North America on Friday November 15, 2013. This is likely the biggest piece of news to come out of the press conference. There were reportedly over 1 million PS4’s pre-ordered and we now know when they will be going to their new homes.

This is a great move for Sony because they could not afford to miss Black Friday. (It doesn’t hurt that they put their release date out before Microsoft did theirs.)

2. The PSVita is getting a price cut.

The PSVita is quietly gaining steam. It might never gain the popularity of the Nintendo 3DS.  But, it has a LOT of great games and it has a remote play feature with the soon to launch PS4. There are both great selling points.

Dropping the price to $199 is an excellent move. This is a great value for someone looking for a handheld system with a bit more power than the 3DS.

3. Sony is getting Minecraft.

This one pretty much explains itself. People have been able to play this game on their tablets, PCs, and Xbox 360s. This lets people play it on their PS4, PS3 and PSVita .

I don’t know how much of a difference this will make for families since people buying any of these products will likely already have a device capable of playing it.  But, it is great to see that Sony has taken steps to try and bring so many things that they think their audience might want onto their platform.

4. LittleBigPlanet Hub will be a new free-to-play LBP experience on PS4.

We’re big fans of the LittleBigPlanet franchise here at EFG. The LittleBigPlanet Hub is meant to be a great source for additional content. The service will provide access to new level creation tools as well as user created experiences

Sony didn’t give a lot of information, but anything designed to enhance the LBP experience is a good thing.

5. Sony spent almost 45 minutes talking about independently developed games.

This is, simply put, a big deal. Sony has clearly demonstrated to the development community that they are interested in supporting indie games. This means that the PS4 and PSVita will be great consoles to own if you enjoy these types of games.

This also means that the games available on these consoles will be more diverse and innovative. There is no way that this can be a bad thing.

 

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LEGO Marvel Super Heroes cover art

This is the cover art for the upcoming LEGO Marvel Super Heroes. I can’t wait to play it with my boys!

When LEGO expanded their product line beyond building toys and into games, we were thrilled. Everyone loves a good LEGO game. The LEGO series of video games has been a delight to family gamers for years now. We’ve played as Indiana Jones, Batman, Luke Skywalker, Harry Potter and more. This Fall we will get a chance to step into the LEGO version of the Marvel universe. Are you as excited as I am? Our boys cheered when they saw the E3 trailer.

LEGO Marvel Super Heroes will launch this Fall on pretty much every device capable of playing games. LEGO has built the game to work on next generation consoles like the PS4, Xbox One, and WiiU. It will also be available for current generation consoles like the PS3, Xbox 360, and Wii. They also did not leave out handheld devices like the 3DS and PSVita. The game will feature over 100 Marvel characters. We can make some assumptions regarding a lot of them, but LEGO is being mysterious about exactly who will be featured.

Marvel has released the cover art (posted above) for the game featuring a number of characters. They are:

  • Captain America
  • Wolverine
  • Iron Man
  • Black Widow
  • The Thing
  • The Incredible Hulk
  • Mr. Fantastic
  • Thor
  • Spider Man
  • The Human Torch
  • The Silver Surfer

Those are some big names. Who do you think is missing? Sound off in the comments!

 

 

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Every once in a while a game comes around that takes an ages-old formula and turns it on its head. Drinkbox studio’s most recent downloadable game, Guacamelee, does just that.

Game historians will argue about the specific origin of the genre, but the idea of a game where players explore a 2-dimensional maze that forces them to backtrack constantly once new abilities are learned has been around for a while. The two franchises that contributed the most to the genre’s development are Nintendo’s Metroid series and several of Konami’s gothic Castlevania games. As a result, games in this new sub genre are often referred to as “Metroidvania” games.

Put simply, Guacamelee is brilliant. It takes everything that you can love from the genre and infuses it with charming humor, feverish melee combat, and a beautiful art style.

The story is straight forward. You play as an agave farmer named Juan who dons a powerful luchador mask that grants him magical powers. The masked hero goes on a quest to save el Presidente’s daughter (the woman he dreams of being with despite his low class) from the evil Carlos Calaca.

The story involves the exploration of a small farming town in Mexico. The game also includes an interesting dimensional shift mechanic that lets players travel though the same area in both the land of the living and the land of the dead. This presents numerous interesting game play scenarios.

The combat is where this game sets itself apart from its predecessors. The vast majority of games in this genre involve ranged weapons. Samus has a blaster built into her suit and the members of the Belmont clan each fight with a long chain whip and a variety of ranged weapons. Juan doesn’t have the luxury of attacking from range. He has to close in on his opponents and fight at melee range. The game even includes a grappling system that allows you to perform wrestling maneuvers that either deal significant damage or send your opponents flying across the room (possibly even damaging other targets). This adds a level of excitement to the combat that is absent in games where players can hang back at range and shoot.

The vast majority of the game, however, does not involve combat as much as it involves traversal across the game’s map. This is done by jumping across platforms and bouncing back and forth between walls. This becomes more and more complex as the game goes on as the various challenges force you to move in between dimensions in order to traverse the levels. For example, you will need to jump back and forth from wall to wall to climb up the inside of a cavern, but the two sides of the wall will only exist in one dimension or the other. This constant shifting is very challenging. With that said, the challenges were very rewarding. Some of the greatest joys this game brought me were the fleeting moments of triumph after failing to do a section for a while.

One of the game’s greatest triumphs for family gamers is the drop-in/drop-out co-op game play. Your kids can pick up a second controller at any time and hop into the action. Being defeated is hardly of consequence as they are able to join back in after a brief timeout. There are even power ups that can be acquired in the game to reduce the time between lives. (Hint: Get these ASAP.) They can skip the complex platforming segments by pressing a button and hopping into a bubble that they can fly around the screen or by simple dropping out of the game for a moment. I played through several segments like this with my 7 year old and we had a blast. He was able to participate in the fun cartoon combat without having to put up with the hard stuff.

Guacamelee is rated E10+ by the ESRB. This is due in large part to the animated combat. There is no blood or gore. Instead, the colorful enemies simply pop backwards upon defeat and blink out of existence. Even further, none of the enemies are real people. They are all monsters or skeletons in ponchos. There just isn’t a lot to worry about with the combat here.

There is no foul language to speak of, but some of the dialogue includes some sexual innuendo. But, it is limited to one scene, and I would expect it to go over the heads of most kids.

The game in animated in a whimsical art style that is very reminiscent of Mexican folk art. I felt like I was watching a Saturday morning cartoon for most of my time with the game.

This game is a prime example where the rating does not give a real picture of the difficulty of the game. The bottom line here is that Guacamelee is hard. The platforming challenges are very difficult. The combat can be hard to manage. The bosses are incredibly hard. I cannot recommend this game for solo play to young kids who are new to video games. This one is definitely more advanced than a lot of other platform games out there and, as a result, can be very frustrating to children (and adults).

A lot of the challenge comes from the complexity of the controls. Most platform games focus their controls on the face buttons of the controller (which can be a challenge to inexperienced players to begin with). Guacamelee adds the trigger buttons on the top edge of the controller to the mix.

A lot of the challenge comes from the complexity of the controls. Most platform games focus their controls on the face buttons of the controller (which can be a challenge to inexperienced players to begin with). Guacamelee adds the trigger buttons on the top edge of the controller to the mix.

I enjoyed every minute that I played Guacamelee, and my kids were along for the ride during most of it. As long as they don’t mind watching during the difficult traversal segments this will be an excellent game to share with them.

It is currently Available for download on the Playstation Network and on Xbox Live Arcade.

 

 

 

 

 

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Contributor: Joe O’Malley- High School Intern (yep, an honest to goodness Teenager, folks!)

The Justice League is back!

KABOOM!—We begin our story with the chilling fact that the Joker has used a nuclear bomb on Metropolis- killing millions of people. Needless to say, Superman is furious! The scene starts with him using his heat vision to make an entrance through the wall of the police building where Batman is already trying to get answers from the prince of crime, who’s even more insane than usual. Superman proceeds to throw Joker around while the clown mocks him for not being able to stop the bomb. The Joker also teases Superman about the death of Lois and his son. In his rage, the last son of Krypton punches straight through the Joker (though you don’t actually see it) and lets out his last sinister laugh.

ELSEWHERE,—We join the J.L. in the midst of a fight over a Metropolis (which hasn’t been destroyed. Yet.) as well as The Watchtower. All of this fighting seems to be led by Lex Luthor, aided by all of the headline villains we know and “love”, including Sinsestro and Doomsday and Ares and Bane.

MEANWHILE,—The Caped Crusader goes to check out on the Joker at Arkham, only to find the Joker has escaped again. Batman is ambushed by the assassin Death Stroke. Following a quick battle, and then another with Bane and Luthor, Cyborg and Batman discover Joker preparing his nuclear weapon. Batman arrives at Joker’s location just as joker is about to detonate the nuke.

BAM!—They are teleported somewhere else which is now out of range for the trigger to work. And this is only the beginning of this EPIC and CHAOTIC story.

Growing up as a kid who preferred DC over Marvel any day of the week, I think that this game lives up to the standards of the franchise. The plot does take a slightly darker turn when we find out that Superman is an evil dictator. The storyline was an interesting change of pace from the recent Arkham Asylum series. With the Mortal Combat gameplay style and the creative character match-ups this makes for fun gameplay. The voice acting stays very accurate to the expected characteristics that go along with the all of the DC icons. However, we do not get the low scratchy voice of Christian Bale who has recently played the Dark Knight in the Batman movie trilogy. And this is the first time the Joker is not voiced by Mark Hamill in a video game in many years.

After you finish the campaign take a look at the other options of play in the single player menu. Personally, I enjoyed the battles where you have many choices of fights as any player that you want. The different modes include classic where you do battle with 10 randomly selected opponents of both heroes and villains, or if you only want to fight a select groups there’s also Heroes Only and Villains Only. But, if this isn’t tough enough for you, you may also play Poisoned where you are constantly losing health. You can also play Survivor and have your health bar carry over and you can only regain health if you preform special moves.

Parents, you needn’t be concerned for most children when they play this game. It’s classic comic book fighting that brings all of your favorite heroes and villains together. But, it is worth noting that the action is intense enough that some younger children might be better off not watching or playing. It’s somewhat graphic and there is a little foul language, but nothing major. Kids, you will be happy to know that this game also has a one on one multiplayer mode making for a friendly competition with your friends.

The game has adjustable difficulty depending on your preferences, but overall is a good challenge that won’t frustrate you once you get use to the button functions. Speaking of which, the game is very much of an all-out button mash at some points. For those of you who may not know, button-mashing is simply pressing random keys hoping for the best results. The tutorial makes reading the instructions not as important. At first the tutorial may seem like the hardest part of the game because you have to do each move 3 times to keep moving on, but you have the choice to skip it so you can get right to the actual game. Although, just a fair warning, it turns out to be quite helpful in the long run.

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