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By: James Pisano

Sitting down for Bethesda’s reveal of Fallout 76, I expected to see something very different from Fallout 4.  Maybe something between Fallout Shelter and Fallout 4… maybe something totally different. But I HOPED it would just be another open world Fallout game.  That’s where my gaming soul lives!

Turns out that it’s a prequel to ever other t game… a “softcore” survival game, set in a VERY different wasteland and with one MAJOR departure from the franchise. It would be completely online… massively multiplayer.  My heart sank. HARD.

Thankfully, the good people at Bethesda understand that people like me exist, and they put a lot of time and attention into crafting this always online foray into the Fallout universe.  My heart rose little by little:

  • You can play completely solo.  You can quest, gather, survive and BUILD your settlement (literally anywhere on the map that is 4x the size of Fallout 4’s map.)
  • If you want to play with friends, you can, and it’ll make survival “easier” but it’s not necessary.  Each server (Which apparently, you don’t need to sign into, you’ll “never see a login screen”. Sounds intriguing…
  • There is a VERY expanded home building system called “C.A.M.P” (Construction and Assembly Mobile Platform) that will let you build alone or with friends literally *anywhere* in the world, and if you want to move your settlement, you can totally do that.  Oh, and did I mention flying Deathclaws can totally destroy what you built? Well, I just did. There’s a lot to unpack there. Considering how badly I wanted to like Fallout 4’s construction features, it was hard because of how clunky it was. But this excites the heck out of me.  A LOT.
  • They peppered the landscape with nuclear silos that you can use however you see fit, if you gather the requisite launch codes.  And if you don’t, or only gather a few, you can trade with other players and shoot off nuclear fire together, arm in arm.

Why would you want to do that, you ask?  Maybe to get back at a rival faction, maybe because you just feel like it, but either way, you will irradiate the target area creating rare spawns, rare loot, and of course, an all new landscape.

Regardless, I trust Bethesda to get this right and create an online realization of one of my favorite worlds, that 38 year old “My job and family make it so I can’t play online games a lot” I can play on November 14th, 2018, and still have a literal BLAST.  

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What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Bethesda held their E3 2018 Press conference on Sunday, June 10th at 6:30 pm PT.

Fallout 76 
Rage 2 
Elder Scrolls Online Wolf Hunter 
Doom Eternal
Quake Champions
Prey: Mooncrash
Wolfenstein: Youngblood
Skyrim Alexa edition Its Real 
Skyrim Blades 
Skyrim Blades VR
Elder Scrolls Legends
Starfield 
Elder Scrolls 6

What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

Follow us on Facebook!

Like us on Twitter!

Follow us on Instagram!

Subscribe to our Newsletter!

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Bethesda had huge news during their E3 2018 press briefing. They may have just announced competition to Fortnite’s stranglehold on our collective consciousness.   They have just announced the release of their first foray into fully mobile Elder Scrolls game. The Elder Scrolls: Blades, coming this fall, will be free-to-play on iPhone, iPad Android devices, consoles, PCs, and high-end VR.  It appears to have all the trappings of what we have come to expect from Bethesda and The Elder Scroll franchise, character customization, swords, spells, beautifully rendered visuals, interactive environments, dungeons, and combat, combat and more combat.

Blades will have three distinct gameplay options:

  • Abyss: A never-ending, progressively more difficult dungeon crawl
  • Arena: Real-time one on one combat
  • The Town:  You are responsible for rebuilding your town after it is destroyed.  Bethesda has indicated that this will be a fully customizable environment that allows you to create to your own preferences and then share what you have created with your friends.  i.e. you get to visit them and they can visit you.

So what does this mean to us parents?  First of all the as with most Bethesda games, I expect that ultimately it will end up with a rating of T or higher so we will have to keep that in mind when our kids ask if they can download it.  Second, this is a mobile game and just like we have said here about Fortnite there are challenges involved in controlling screen time. Third, this will be a cross-platform game that you can play on your iPhone against someone playing on their PC or someone on VR. And finally, Bethesda has made this game one that could be played in either landscape or portrait mode on your phone so it can be played with one or two hands.  For parents, it means that while you could more easily play this during work meetings (their words not ours). It also means that you will have to be a bit more diligent if your kids have a tendency to want to sneak in games when they are not supposed to.

Ultimately though, as a fan of The Elders Scrolls franchise, I am excited to play this and am looking forward to putting this through all the paces.

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The Elder Scrolls V: Skyrim was released five years ago. It was one of the most highly regarded games of the last generation, and fans have been asking Bethesda to update the game and remaster it for the new generations of consoles since the PS4 and Xbox One were released. These requests were originally denied, but it looks like even Bethesda can’t turn away droves of fans who want to buy their game a second time. And thus Skyrim Special Edition is born.

Bethesda announced the game last night as part of their E3 2016 press briefing. They also announced that it is being improved in two main ways: Significant graphical enhancements and Mod Support.

The graphical enhancements are plain to see in the below video. The first game looked stunning when it was released, but the updated version looks miles away better.

The mod support is  really a no-brainer. It is wildly successful on PC and has been received well on Fallout 4. This gives console players a chance to expand their game by dipping into the well of community created content. 

Skyrim: Special Edition will release on Xbox One, PS4, and PC on October 28th, 2016.

 

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