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Elder Scrolls

EA announced that they were releasing Elder Scrolls: Legends on PS4 and Switch at their EA Play Media Briefing during E3 week this year. They also confirmed that the game would have cross-play between all of the platforms it is available on.  This is a serious advantage over Hearthstone, which has not expanded much since its initial offerings to mobile devices and PC gaming.

Elder Scrolls Legends is a digital collectible card game that pulls its influences from one of Bethesda’s longest running and popular settings. What separates it from other free to play online card games is just how well integrated the Elder Scrolls lore and feel is integrated into both its single and multiplayer content. Legends offers both competitive and casual multiplayer modes, but also offers single player story modes along with a single player arena mode (Their version of a limited card deckbuilding format).

Elder Scrolls features cards and deck construction that encourages multiple styles of play. Most card games limit you deck construction to cards of a single playable class and a set of neutral cards. Legends treats your deck and your personal avatar as two separate things to be customized. 

First and most pleasantly, the cards allow for multicolor deck construction as well as full support for multicolor cards. Each color of cards in Elder Scrolls Legends represents one the themes with the world of Elder Scrolls: White is the color of order and armies, Red is the color of rage and fury, Blue is the color of sorcery and knowledge, Purple is the color of control and ancient (undead) power, and green is color of nature and hidden threats. The races of the Elder Scrolls series often appear in multiple colors: Imperial forces are white and purple, Argothian lizardfolk are green and purple, and Khajiit Catfolk appearing in both green and white. These races, of which I only named a few, are often featured in Legends multicolored cards. While Legends limits deck construction to a maximum of two colors, it allows for more diverse design with each color as themes not only work within their own color, but with other colors as well. It also allows for more cards to be relevant as the same color can be played in different ways, even more so when paired with another color.

Your personal avatar will also serve you well in the free to play progression system within the game. The game rewards both single player and multiplayer content with gold (to buy packs, arena passes, and stories), Soul Gems (the common resource among card gam11es to craft individual cards, as well as a random cards. The cards you will receive after multiple played games will be based on your in-game avatar, and since races are connected to multiple colors, this gives you control to the type of rewards you receive as you play.

I would recommend Elder Scrolls Legend as a digital card game to family gamers who are invested in the lore of Elder Scrolls, and are looking for solid single and multiplayer content. With its Teen rating to the ESRB, Elder Scrolls Legends is also a playable alternative to younger gamers who want to experience the Elder Scrolls series without the more mature content that is a mainstay of the Bethesda Series.

What do you think? Sound off in the comments and let us know your thoughts!

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