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Spending more time at home is the new normal at the moment. With schools being closed and parents now facilitating their child’s distance learning or home schooling there is a tremendous amount of stress, worry, and exhaustion. One positive we can take is many more of us are finding we have time to spend quality time around the table playing games. This creates a perfect time to unwind.

Face the Uncertainty

pandemic board

First we have the elephant in the room, Pandemic. When local governments began shutting down schools and not essential businesses, there were families that reached for this game, and shared pictures online. Playing Pandemic at this time may or may not be right for you. Some people felt it gave them a sense of control, in a way they do not right now. If this game is a favorite in your house it may be a good time to dust it off. See the review here.

Beautiful Games

Noctiluca

In a remote jungle there can be found Cerulean Pools beautiful luminescent Noctiluca. Players take on the roll of divers collecting these Noctiluca in jars. The neat twist to the game is to collect the dice (Noctiluca) you have to select a number shown on the dice, and collect all in a straight light from the edge of the pool to the center with that number. However, on the jar, the numbers are irrelevant, only the color matters.

Wingspan

Wingspan gets a lot of criticism for being “overhyped.” I guess that might be true? It did build a lot of hype before most of the people on Earth had taken a single turn, but a big part of that was the simple beauty of the art on the cards. Each card features a different bird and the art looks like it came from an ornithology textbook.

Seikatsu

Seikatsu is, without question, one of the most beautiful games I have ever laid eyes on. The game board has three beautifully painted gardens around the outside edge and the tiles are covered with paintings of birds. The box is even prettier than it has any right to be. Sitting down in front of this game is breathtaking . It only gets better as players lay tiles and the board fills up.

There is even a version with pets!

Lanterns

Lanterns is a tile laying game which also incorporates color matching and set collecting.  Players are decorating the lake for the Harvest Festival in Imperial China. They collect cards based on the color lanterns that are oriented towards them on the lake cards.  Then players cash in sets of the lantern cards to make a dedication. These dedication cards each have a number, and the player with the highest number of dedication points at the end wins.  The game is beautiful as you expand the lake covered in lanterns as tiles are added.  Gameplay is very easy to learn, and the easy steps on each turn make this game great for the whole family.

Azul

An imagine of the board game box and components for Azul from Plan B Games

Azul is an award winning game designed by Michael Kiesling. It took the gaming world by storm in 2018.  This is an abstract strategy game where players compete as artisans hired to decorate the walls of the Royal Palace.  Players must plan ahead and carefully draft the correct quantity and style of tiles in order to achieve the highest score all while being careful not to create waste for the next round. 

Sagrada

There is something uniquely breathtaking about the sun beaming through a stained glass window. In Sagrada dice represent the glass pieces. Players draft to meet the color and share requirements of their window and public as well as private objectives. The game boards only look more and more stunning as the windows are build.

Comfort Food, Your Old Favorites

Ticket To Ride

I can’t think of “comfort food” board games without Ticket to Ride crashing right to the front of my brain. Ticket to Ride became the first “real” board game bought for the EFG board game library., when the decision was made to cover board games. I remember opening it and looking at the board in bewilderment. Initially I found the rules confusing by, but after two turns I felt like a pro. We have shared TtR with everyone possible and I cannot WAIT to get it to the table again. See the review here.

Sushi Go

Sushi Go!
Sushi Go!

In the fast-paced world of a sushi chef, you must be the most creative and the fastest of all to be the best! Will you serve Nigiri with Wasabi, or create Maki rolls in quantities never before imagined?  Did you remember to serve dessert?  Find out if you are cut out to be the best in Gamewright’s popular card game – Sushi-Go!

The strategy of the game lies in making the most of the cards passed to you, while trying to stop opponents from making the combinations they need to maximize points. See the review here.

Tsuro

Tsuro: The Game of the Path
Tsuro: The Game of the Path

If you are looking for an excellent and simple introduction to the genre of tile laying and path finding games, look no further than Tsuro: The Game of the Path. It is an Asian themed game with beautiful dragon tokens and a pretty box and board design. The object of the game is to keep your flying dragon token on the board longer than anyone else’s. As the board fills up this becomes a challenge because there are fewer empty spaces. Other player can purposefully change your path to an undesirable one. See the review here.

Kingdomino

Kingdomino , the 2017 winner of The Spiel Des Jahres (The Game of the Year), combines the universal simplicity of dominoes with kingdom building. Players draw domino shaped tiles and lay them out in their 5×5 block kingdom. The goal is to sort their kingdom to that they have large contiguous biomes (lakes, forests, etc) to earn points. The gameplay is quick, easy to teach, and the game ages down very nicely.

Splendor

Blending a  balance of easy to learn rules and deeper strategy, Splendor is a fantastic game for older children and grown-ups alike. Players acquire gems in order to buy mines, which in turn provide more gems (and ultimately points). While the gem-dealer theme may feel thin at times, the card drafting mechanic and  “engine-building” feel to the gameplay will quickly make this a family game night staple. See the review here.


What do you think? Sound off in the comments and let us know your thoughts!

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Families everywhere are adapting to the new normal. We are all practicing social distancing and staying inside for days at a time. This is stressful and frightening for a lot of families across the world. Sometimes, the only answer is a good laugh. Below is a list of relatively inexpensive games that are all fun to play.

Note: The links in the descriptions for these games are Amazon Affiliate links. if you click these links and buy the games, then EFG will get a small amount of revenue from your purchase.

Exploding Kittens

exploding kittens
exploding kittens

Exploding Kittens is one of the silliest games in my collection, and is a family favorite. You can play as many cards as you like and you end your turn by drawing a card. If the card is an exploding kitten and you cannot defuse it you are out of the game. The last person standing wins. That’s it. The game really is that simple. The design is such that you never need to reshuffle the discard pile into the deck. There will always be a winner by the time the cards run out.  Check out the review here.

Not Parent Approved

If you are looking for something to get everyone laughing then check out Not Parent Approved. It is played in the same style as Apples to Apples or Cards Against Humanity, with one player as the judge and the rest of the players trying to provide the best answer to the prompt card. The game has a large range of cards, and for younger players, parents may want to screen the cards for content.

Happy Salmon/Funky Chicken

Happy Salmon is really, really stupid. But, in the best ways. This is a great game for motivating your family to get up, laugh, and shout their way through a game. You can even buy two copies (there are two different color versions) so you can get up to 8 players. That is WILD.

funky chicken game

Funky Chicken, just like Happy Salmon above, is also really, really stupid. But, it is stupid in the best possible way. The game play is similar enough that if you like one of them, then you should definitely get the other.

Invasion of the Cow Snatchers

Invasion of the Cow Snatchers is also a single player game with a hilarious theme from Think Fun. In this game players are collecting cows represented by colored disks, and the red bull must be collected last. There are fences of different heights that add challenges to each puzzle.

Shaky Manor

Shaky Manor is a game unlike any I have ever played before, where each player is given a tray containing eight square rooms each connected by doorways. Players place an meeple, a ghost, and three treasure chest cubes into the tray. They then shake the tray to try and get the meeple and the cubes into a designated room without the ghost. The first player to do it five times is the winner. The game is noisy, silly, and loads of fun!

Loopin’ Chewie

Loopin’ Chewie is the quintessential family game. With it simple set up, simple gameplay, and fast play it encourages multiple plays in one setting. The format allows for multi age and multi generation play, by being so simple and requiring little skill or strategy.

Loopin’ Chewie has a player elimination style with a bit of a twist. Once all 3 storm troopers are knocked below a player is no longer eligible to win the game. They may however continued to play and try to knock the millennium Falcon into the storm troopers of their opponents. The last player with with Storm Troopers at the end wins the game. See the review here.

Hoagie

Hoagie is a sandwich building game where each player is trying to build the perfect sandwich without any part getting spoiled by three oogies. It has a level of gross that kids and adults will find entertaining.  Hoagie is a light game that can be played with multiple ages all together making it a great game for the whole family. See the review here.

Unstable Unicorns

Unstable Unicorns is a card combat game that features whacky unicorns as you build an army. The art is adorable and gameplay loop as you pass between turns feels very similar to Magic: The Gathering (and I mean that in a good way). We enjoy it every time we play.

Go Nuts for Donuts

Go Nuts For Donuts is a card drafting and set collection game where players are trying to collect the best donuts to eat.  Really, what better topic for a game can you have beside collecting donuts! Player bid on the different donuts available in the donut row. Players bid in secret, and at the end of the bidding players may only collect those donuts where they are the sole bidder. Each kind of the 21 kinds donut ( and two beverages) has either points it gains you, an action you can take immediately upon retrieving the card, or both. The artwork and text on the cards are fun and adorable and sure to make you smile.


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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With current events unfolding, parents are thrust into the roll of facilitating their children’s distance learning or homeschooling. Both parents and educators have jumped into distance learning with little to no warning. Below are some games that are easily available, or you may already have on your shelf at home. These may help to activate some of the educational concepts in a way that is more fun and approachable. Games by no means replace the schoolwork, but they are a nice supplement. Check out your game collection and see what games you have with educational elements too.

STEM Games

Roller Coaster Challenge, Gravity Maze, Laser Maze Jr are single player puzzle STEM games. Each game has a series of cards with challenges that get increasingly more difficult. These are all engaging with hands on, that encourage problem solving and flexible thinking. While these are single player families can create opportunities for collaboration. Kids and adults love to build and see their construction succeed.

See the reviews of Gravity Maze here, and Laser Maze Jr. here.

Coding

Understanding coding is a critical 21st century skill. There are several great board games that teach the skills of coding.

The most well know is Robot Turtles, which hit the world by storm on Kickstarter in 2013. It is simple and super fun.  The goal is for kids to place directional cards on a board to get their turtle to a matching colored jewel. It starts out easy, but as your child learns, you can add obstacles to make it more complex.   The children get to be the programmers and take control by playing out cards.  See our review here.

Two other great coding games are Coder Bunny and Coder Mindz both created by Samaira Mehta as a second and fourth grader respectively.  Coder Bunny gives players thirteen variations of ways to play, which incorporate different elements of coding. Coder Bunnyz also has a strong educational benefit.  It introduces the basics of coding in a friendly and accessible format. Younger beginning players benefit from coaching and direct instruction on the best way to program the motion of their bunny.  Older and more experienced players can create greater challenges with the board layout to refine their strategic thinking and problem-solving skills.

Coder Mindz presents the concepts of coding in an accessible format for a young player, but it is also engaging for older players.  Having three modes of play with two levels of difficulty at each level makes the game easy to scale based on the age of the players as well as the experience they have with creating code.

See the review of Coder Bunny here, and Coder Mindz here.

Reading

In Blurble, players race to say a word first that starts with the same letter as the picture on the card. There are lots of additional educational options with the cards too. Blurble contains a booklet labeled Educational Exercises. Within it explains other uses of the cards in Blurble as an educational tool for parents. The activities include Object Identification/Vocabulary, Spelling, Storytelling, Identifying Characteristics, Information Retrieval, and Group games. These activities range for ages 2 with object identification to age 11 with storytelling.  See the review here.

Spot It and Spot it Jr. are simple, inexpensive, and your child has a decent shot at beating you in it. This is a matching game with several variables of play.  There is one matching picture on every card so you are trying to be the first to find the matching picture.  This is great for even the youngest gamers and helps to develop their observational skills, and language. There is also an alphabet version that can develop letter identification.

Zingo is a bingo game that incorporates a Zinger, which distributes the tiles. Kids love using the Zinger and it adds a fun component to the game. Thinkfun has also created  multiple versions of Zingo. They include: Zingo 1-2-3Zingo Sight Words, Zingo Time-Telling, and Zingo Word Builder.  These can be great ways to develop beginning reading and math skills, and for preschool and primary students the Zingo variations are a great fit.  

Math

Cross Curricular Connections

Zeus on the Loose has players building up “Mount Olympus” which is the discard pile, to equal 100, but watch out, by playing a Greek God all kinds of special powers can happen. On their turn “Mount Olympus”, the discard pile and state the new total for the pile. This is a great way to practice mental addition to 100. The Greek gods themselves can also be a launching point for reading about the Greek myths, or other books incorporating Greek Mythology, such as the Rick Riordan books.

Number Recognition

Roll For It!
Roll For It!

Roll For It! is a simple and quick dice and card game. The object of the game is to be the first player to collect 40 points by managing dice and matching the appropriate dice to the cards in play, which is perfect in building subitizing in young children. Subitizing is where you can look at the pips on a dice, or at a small group of objects and instantly know the number without counting. One of the best features of Roll For It! is its simplicity. Players who do not play games often will pick up this game and understand how to play after seeing one turn. See the review here.

Addition and Subtraction


Skyjo is a set collection card game for two to eight players were your goal is to get the least amount of points per around. The recommended age is for eight and up. The game does scale down especially once children can understand the negative cards by relating them to take away. Unknown cards in front of each player and fifteen different cards that can be revealed, gives Skyjo just enough suspense to provide just a bit of tension in the game.

Creating Sets and Probability

Dragonwood is a light set collection game with a fantasy theme and beautiful art. You take on the roll of an adventurer defeating monsters. Players have three different ways to defeat a monster and each attack requires a different type of collection. Players can collect sets of the same card, the same color, or numbers in sequence. These different ways to sort cards helps support flexible thinking probability, and sequencing.

Science

Life Science

Photosynthesis is a beautiful science themed game that features the tree life cycle and a rotating sun to collect light points. The trees are three dimensional and provide a beautiful visual as the forest “grows”. Photosynthesis plays in rounds. Each round consists of two phases: the Photosynthesis Phase and the Life Cycle Phase. The game ends after the sun makes three complete revolutions around the board.  Points are then calculated based on scoring tokens and unused light points. See the review here.

The Evolution Series by North Star Games has multiple games in this line. In the Evolution games you are evolving your creatures with various traits to help their survival. Each animal needs to have enough food or they die out and can go extinct. There is something for everyone in this series. For elementary age students you can start with Evolution: The Beginning. This is a simplified and streamlined version of the game good for ages eight and up. For older children: Evolution, Flight (which is an expansion), Climate, and available for pre-order Oceans.

Physics

Ice Cool is a flicking game about penguins in a frozen high school. Players take turns flicking their penguin pawns through the halls. The goal is to get your pawn through open doorways to catch fish  and earn points. This is more complicated because each player takes a turn as the hall monitor who’s objective is to catch the other players. Ice Cool is more fun than I expected and the kids love it. You may be wondering how this helps with science, and this is where it helps to think outside the box. All the shots you are making involve Physics!

Ice Cool 2 is the sequel to the original Ice Cool game. If you combine it with the original Ice Cool game you can play up to eight players and set up multiple layouts. These new layout options can also become a learning tool for Physics may lead to finding which setup creates easier shots and which produce more complicated shots.


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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The question I get the most from parents is: what can I play with my young children? The games put out by Peaceable Kingdom are a great for toddlers and preschoolers. This year at New York Toy fair we got to check out their newest games, and all the games have released.

New Games for the Youngest Players: Ages Two and Up

Duck Duck Dance

Duck Duck Dance is a movement game for players age two and up. There are three simple steps to the game. First roll the over-sized dice to reveal dance moves, perform the dance moves, then flip card on the board to reveal an audience member. The game ends when all audience members are revealed. Duck Duck Dance incorporates many skills needed for toddlers: Gross Motor, Sequencing, Counting, Imitation, Turn Taking, and Vocabulary building.

Panda’s Picnic in the Park

Panda’s Picnic in the Park is a matching game for players age two and up. The game comes in a picnic basket and players take turns pulling items out of the basket and matching them with things on their plate. There are multimple ways to play. Learning skills include: Color and Shape. Pretend play, turn taking, gross and fine motor skills, and vocabulary building.

Games for Preschoolers Ages 3 and Up

Blast Off Bingo

Blast Off Bingo is a color matching games for ages three and up. The game is perfect for a quick family game supporting two to six players. Players use the dice popper to call the colors, and players are color matching, using chips. The game also supports the skills of turn taking and following directions.

Bandit’s Memory Mix Up

Bandits Memory Mix Up is a game for two to four players ages three and up which challenges memory. This game has players take the spy glass and placed five garden tiles inside then shake it up. One garden tile is removed secretly. The challenge: remembering the removed tile. The first player to identify the missing tile wins. There are also variants which support solo and large group play. Play reinforces the skills of turn-taking, visual discrimination, and memory.

Smoosh and Seek Treehouse

Smoosh and Seek Tree house is a cooperative game for 2 to 4 players ages 3 and up. In this game players are working together to find all the different Woodland animals playing hide and seek in the tree before Mr. Prickles climbs the ladder. Players worked together to remember the location of the different seekers when they think they have located a seeker they state who they think it is pick up the disk and smash it into the smash to to reveal who’s hiding. If they successfully find a hide or they place a token to show that seekers has been found. Game play reinforces memory, simple strategy, cooperation and fine-motor skills.

Sunny Storyday

Sunny and Stormy Day is a unique game for families with children ages three and up. This game integrates a picture book with a memory game and sharing tiles. This game focuses on social emotional learning by working on emotional understanding, communication, and compassion for others. In the course of the book there are ups and down, referred to as sunny and stormy. Children can match the up those sunny and stormy moments with tiles. The tiles multipurpose as a memory game.

Yarrr Har Hunt

Yarrr Har Hunt is a cooperative treasure hunt race. Players uncover clues to discover the shell island treasure before ship returns and ends the search. The game is for ages three and up, and fosters communication, simple strategy, cooperation and shared-decision making.

Tic Tac Surprise: Dragons Vs. Dinosaurs

Tic Tac Surprise Dragons vs. Dinosaurs is the newest theme in the series released in 2019. The Tic Tac Surprise series are a spin on the classic Tic Tac Toe game. The wild cards have a dinosaur roaring or a dragon breathing fire. These wild cards allow the players to place on top of a previously played card, changing the strategy of the classic game.


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Family game night doesn’t need to drain the family bank account. The board game industry has been growing for years! A lot of the press goes to $100+ Kickstarter campaigns and other expensive games, but there are plenty of great game that are also budget friendly! Take a look below for a list of 12 great family board games that could be yours for less than $20.

Codenames

Codenames is THE de facto party game in a lot of circles. It is simple to teach, can be played by groups of any size, and has a number of expansions that include everything from Harry Potter to The Avengers. Several of the expansions feature cards that have pictures as opposed to words so younger players can get in on the fun.

Exploding Kittens

This is an absurd card game that was a massive success on Kickstarter. The art was done by man behind The Oatmeal webcomic and the game itself, while simple, is easy to learn and fun to play. We wrote a review for the game a while back (Spoilers: We really liked it.)

Unstable Unicorns

Unstable Unicorns is a card combat game that features whacky unicorns. The art is adorable and gameplay loop as you pass between turns feels very similar to Magic: The Gathering (and I mean that in a good way). We enjoy it every time we play.

Apples to Apples

Cards Against Humanity is a non-starter for most families. This is especially true for families with younger kids. But, that style of game (The card game with a rotating judge) can be a big hit! Apples to Apples is the answer to that problem! It scratches that itch and is silly without being maddeningly offensive.

Taco Cat Goat Cheese Pizza

It’s silly. It’s fast. It’s challenging. It’s also a heck of a lot of fun. This is a card game where players slam cards onto the table while reciting “Taco, Cat, Goat, Çheese, Pizza” on a loop. The goal is to slap the cards your opponents plan that match what you just said. Sound bananas? You’re right! But, its worth it!

Kingdomino

Kingdomino is a tile laying game that can be taught in less than 5 minutes and is an incredible amount of fun. The idea is to try to build a perfectly square kingdom out of dominoes while trying to ALSO build large contiguous biomes (yes. Those are $5 words. But, trust me. This is a good game!)

Happy Salmon

Happy Salmon is really, really stupid. But, in the best ways. This is a great game for motivating your family to get up, laugh, and shout their way through a game. You can even buy two copies (there are two different color versions) so you can get up to 8 players. That is WILD.

Funky Chicken

Funky Chicken, just like Happy Salmon above, is also really, really stupid. But, it is stupid in the best possible way. The game play is similar enough that if you like one of them, then you should definitely get the other.

Dragonwood

Gamewright just has a way with games. They find these absolute gems and polish them until they gleam. Dragonwood is a combination of a set collection game and a dice game where players are competing to defeat monsters. The art is gorgeous and the theme is playful. I recommend this to just about anyone with kids who like to roll dice!

Sushi Go 

Sushi Go is the definitive card drafting game for families. The art is adorable. It is quick to teach. And playing it helps to lay the foundation for drafting games that you might play in the future. I can’t hardly count the number of times where I have said, “Well, its like Sushi Go except for…”

Forbidden Island

Zombie Dice

Zombie Dice was one fo the first games we picked up after we started Engaged Family Gaming. We absolutely love push your luck dice rolling and the goofy zombie theme doesn’t hurt here. This is among the best values on this list.


What do you think? Sound off in the comments and let us know your thoughts!

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Dungeons and Dragons has never been more popular! And I know that so many of you dream of running a wonderful campaign for your family, but are intimidated by the perceived cost. I’m here to tell you that you and yours could be roaming the countryside and venturing into dangerous dungeons without spending a dime.

The internet and a little ingenuity go pretty far nowadays, and, frankly, if the internet can teach me how to fix my furnace, then it can help you play D&D with your kids.


We wrote an article with tips for playing D&D with your kids. You can check it out here.


Imagination

At its core, Dungeons and Dragons is a shared storytelling game. There are tactical combat rules, but you can eschew or improvise away so many of them that they aren’t all that important. What *IS* important though is a sense of imagination. You’ve been telling your kids stories since they were born. This is an opportunity for them to tell the story with you.

I know some folks might think that’s cheesy, but it’s not. More than half of the fun of running a D&D game is watching what the players do and seeing how they react to your characters and actions. That is even more interesting when you are watching your kids. You’ll be amazed at the wild things they do and the stories they come up with!

Dice Rolling Apps

The internet and meme culture will tell you that you absolutely MUST have 15-20 sets of multicolored dice made from different materials. I’ll admit that they are fun, but they aren’t necessary to play. You have a bunch of different options such as:

  • SIRI (Go ahead. Right now. Ask SIRI to roll a D20.)
  • Free iOS Apps like Dice Ex Machina, Dungeon Dice, or Tabletop RPG Dice.
  • Free Android Apps like RPG Simple Dice, Dice Roller, and Dice – A free dice roller.
  • When in doubt Google it.

Rules

You do have the option to purchase the Players Handbook, Dungeon Master’s Guide, and Monster Manual from Amazon or your local book store.

However, both the basic rules for Dungeons and Dragons and the SRD or “System Reference Document” are both available on the Dungeons and Dragons Website.

The Basic Rules

https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf

The System Reference Document

https://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf

Note: A System Reference Document(SRD) is a reference for a role-playing game’s mechanics licensed under the Open Game License (OGL). This document is published to allow third party publishers to create content using those rules.

Character Sheets

Another barrier that some people see to being able to play D&D are character sheets. They are important to the game, but they aren’t costly. Firstly, you could just make your own character sheets, but there are plenty of character sheets that you can print (or fill out digitally). Two examples from DMSguild.com are listed below. They are both great free resources that you can use.

https://www.dmsguild.com/product/266389/Sleepys-Simpler-5e-Character-Sheet

https://www.dmsguild.com/product/252711/DD-5E-Character-Sheet-editable-fillable-printer-friendly-auto-calculates-bonuses

Adventures

All of the tools don’t help much if you need an adventure to run! The first option would be to make up your own. Draw up some maps, write up some NPCs and make the adventure yourself. But, not everyone likes that (or has the time). Fortunately, there are plenty of free adventures you can download from websites like DMSguild.com. I’ve listed four well-rated adventures below, but there are TONS more available.

Follow The Lights

https://www.dmsguild.com/product/283932/Follow-the-Lights?filters=0_0_45381_0_0_0_0_0

On Her Majesty’s Pest Control Service

https://www.dmsguild.com/product/288956/On-Her-Majestys-Pest-Control-Service?filters=0_0_45381_0_0_0_0_0

A Trilogy of Shorter Adventures

https://www.dmsguild.com/product/208100/A-Chance-Encounter

https://www.dmsguild.com/product/208634/The-Mystic-Circle?src=by_author_of_product

https://www.dmsguild.com/product/209172/An-Urgent-Rescue?sorttest=true&filters=45469_0_0_0_0_0_0_

Miniatures

When you see pictures of people playing D&D on Instagram or Facebook they also ways involved gorgeously painted miniatures on beautifully detailed maps. This is NOT a requirement. I played for YEARS using miniatures that I pulled from old board games and chess sets. Bottle caps, Shopkins, and coins are all reasonable.

Maps can be a little tricky, but I guarantee that anyone reason this has a checkerboard or two lying around. You can form your dungeon rooms by placing index cards or construction paper over different parts of the board.

Another alternative is to eschew the tactical part of combat entirely and stick to descriptions.

No More Excuses

So. There we go. I just eliminated all of the objections. You don’t need to spend a dime to play Dungeons and Dragons with your kids. Now get out there and tell some stories (and make wonderful memories while you’re at it)!


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Every week the EFG staff will be defining a gaming term that is either confusing or ill-defined. Please leave a comment with any terms you are confused by and we will try to include them in future editions!


The gaming definition this week is a term that is applicable to both video games and board games: Polyomino.

A Polyomino is a geometric shape made up of a group of equal squares touching on their edges.

These shapes are very important to the game design world because of all the different ways that they can be pieced together into a bigger puzzle.

The best, and most popular, example is Tetris. In Tetris, five different polyominoes that each contain four equal squares (called tetrominoes) fall from the top of the screen. Players are tasked with interlocking them at the bottom of the screen with as few holes as possible. Any complete rows that the player creates are cleared from the board as a reward.

The shapes in Tetris even have names. There was a meme that flew around in the last year or so that came just short of personifying them, but their names are straightforward.

  • Square
  • L
  • Skew
  • T
  • Straight

Polyominoes are also quite popular in the board game space. Part of this is because their shapes make great plastic and cardboard components. Their flat surfaces are also a great place to showcase interesting artwork or bright colors. The design reason is simple. The number of different available shapes is relatively small (especially if they are all made of a smaller number of equal squares), and the number of ways that they can be interlocked is vast. This leads to wide variety in game play situations.

Suggested Activities

Polyominoes are a great learning tool and there are all sorts of activities on the web that you can do with your kids.

What do you think? Sound off in the comments and let us know your thoughts!

You can also look at our other video game definitions from previous weeks here!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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An alien has crash landed in Blackwood Grove. A boy on a bicycle must try to pass through the force field to help the alien before the Agents do!  Visitor in Blackwood Grove has the quintessential 80’s theme, and is a unique asymmetrical reasoning game for players age 8 and up.  It is published by Resonym, with quick games only taking 5-15 minutes
for three to six players.

Game Components

  • Force Field Board
  • Object Deck (142 cards)
  • Visitor Shield
  • Trust Board
  • Trust Token
  • Role Cards (Alien, Kid, 4 Agents)
  • 13 Example Pass Rule Cards
  • 5 Card Markers (Kid and agents)
  • 4 Guess Tokens
  • Cloth bag
  • Rule booklet

Gameplay

Being an asymmetrical game, the different characters in the game have different roles and a variety of win conditions.  If the Kid figures out the pass rule first, the Visitor and Kid win. Should one Agent figure out the pass rule first, they win.  The Agents are from competing government agencies and do not share information. Finally, if the Visitor has no cards at the start of a turn all the Agents win.

Turn Options

The Visitor creates the rule for what can pass through the force field. These rules must be general enough to make it challenging for the agents but not so hard the kid cannot figure it out. The game provides thirteen rules as examples. Some pass rules include: things containing metal, things in this room,  and things with strings.

Each Agent on their turn has two options; they can Test an Object or Prove the Pass Rule.  To test and object an Agent hands a card to the Visitor without showing it to any other players. The Visitor then places the card face down either inside the forcefield or outside to prove that Agent additional information about the Pass Rule. Only the Agent that played that card can go back and look at their face down cards. An Agent successfully proves the pass rule to win the game (described below).

The Kid has two options on their turn; they can Predict an Item or Prove the Pass Rule. To Predict Objects, the Kids shows a card from their hand. The Visitor states “admitted” or “repelled”. The kid may make up to three predictions, one card at a time. If the card is repelled the Kid’s turn is over and they gain no trust. If all the cards are correct, the Trust Token moves up the Trust Board. The Kids and Visitor benefit as trust develops. The Kid gaining Trust unlocks powers and rewards for the Kid and the Visitor.

Winning The Game

The key to winning is to Prove the Pass Rule. For either the Kid or the Agents the player draws four cards from the deck. The player aligns the cards they think will be admitted forward. While, the cards they think are repelled back. Meanwhile, The Visitor, behind a screen, indicates which cards pass through or get repelled using tokens. The visitor pushes them forward or back to correspond with the cards. If the tokens reveal the cards are all correct that player is the winner. Should any cards be incorrect their turn is over. If an Agent guesses and they are wrong, the Kid also gains two trust.

Family Game Assessment

Overall

For being a quick game Visitor in Blackwood Grove has quite a few rules, and some complexities. As an asymmetrical game there are rules for the different roles within the game. The first time bringing it to the table, we found that we needed to referred back to the rule book with each turn to make sure we understood what to do. The game was quick taking about ten minutes. We play again right away, switching roles, and one the second play the game flowed much better. This game might seem overwhelming to a novice gamer initially, but with one gameplay is easy to understand.

A non reader could play this game, with the limited reading required. With that said, the age of eight and up is a good fit for most players. The asymmetrical roles, and different decisions on each turn, would be challenging for younger players.

Card Interpretation: Benefits and Perils

While we played we encountered some interpretation in the cards. There was a picture of a wooden ladder and the Pass Rule was things that contain metal. As the Visitor, I was unsure of whether to admit or repel the ladder. The picture did not show visible metal on the ladder. However, wooden ladders could have only wood pegs or have metal nails. I made the decision to assume it was build with metal nails and admit the ladder.

Having interpretation in the cards that other players might disagreed with is embedded in the components of the game. That disagreement might be a point of contention for players. You need to consider if disagreement in the interpretation of the cards is going to be problematic.

On the flip side, with children, or even with adults, it is interesting to learn how they interpreted the card in a different way. At teachable moment might be available to provide another perspective. Exploring the concept of different interpretations is a valuable experience for young players.

Conclusion

If you are looking for a game that taps your 80’s nostalgia, Visitor in Blackwood Grove is a great one to bring to the table. The quick games and different roles give this game a lot of replay-ability. This can also be played by a range of ages and skills making it a great one for family gatherings.

If this sounds good to you, then you can purchase a copy of the game here on Amazon. (And if you do, then we get a percentage to help keep the lights on!)

FCC disclosure: A copy of this game was sent to us by the publisher for the purposes of this review.

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Avalon Hill has announced the newest Betrayal at House on the Hill game and this time its going to be one for the family. to play together!

I know. I know. I had to look at it twice, too.

Scooby Doo: Betrayal at Mystery Mansion is a kid friendly board game based on the award-winning Betrayal at House on the Hill board game. It includes twenty five all new haunts based on fan favorite episodes and movies.

Players each play as a member of the Mystery, Inc team as they explore a spooky mansion looking for clues and searching for a monster. The real action stats once you find enough clues to understand what’s going on. Once that happens one of the players switches sides and plays the roll of the “Monster” during the Haunt Phase.

I love that adaptation. Hidden traitor mechanics are problematic for kids because they aren’t very good at bluffing very often and it isn’t a great idea to teach them how to get better at it. The Scooby Doo version of Betrayal side steps all that by telegraphing the start of the haunt and having someone switch roles midway through the game as opposed to hiding it the whole time.

It will be available on May 15th in North America and we can’t wait to play it.

What do you think? Are you looking forward to it? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Wizards of the Coast has announced that they are, once again, crossing the streams and releasing a Magic: The Gathering themed sourcebook for Dungeons and Dragons.

The Mythic Odysseys of Theros is a Dungeons and Dragons 5th edition supplement that will be available on June 2, 2020.

Theros is a world in the MtG universe that is heavily influenced by Greek Mythology. It is a world where the gods literally walk among mortals and their stories become intertwined. It’s a perfect place for heroes to find adventure!

“Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and a place among the world’s living myths.

Choose a supernatural gift that sets you on the path of destiny, align yourself with one of Theros’s fifteen gods, then carve a tale of odysseys and ordeals across the domains of mortals, gods, and the dead.”

Wizards of the Coast

Sourcebooks are a great source for new character-building options and Theros doesn’t look like it will disappoint. It will include:

  • Supernatural gifts are mechanically similar to character races. They give your character a set of unique traits. (It seems like these will also be
  • They will add new playable races like the Leonin and Satyr.
  • New subclasses include the Bard’s College of Eloquence and the Paladin’s Oath of Heroism.
  • The Theros campaign setting will feature mythic monsters like Palukranos the hydra that will provide a challenge for even the most brave adventurers.
  • Wizards will also introduce “God Weapons” that will have awesome powers. I can’t imagine that these weapons will be easy to balance, but they will make for great stories!

It wasn’t detailed in the press release, but these sourcebooks (The Guildmaster’s Guide to Ravnica for example) also typically include detailed information about the lands, nations, and history of the world. Many of them even include an adventure set in the new world to help get players and dungeon masters alike interested and invested in the new setting.

I can’t wait to get my hands on this book. What about you? Are you going to pick this one up to play with your family?

Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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