2 thoughts on “Pokemon Go! – A Features Wish List

  1. It would probably take too much computing power but I wish the pokemon would spawn and wander in a random direction slowly for 15 minutes before despawning rather than spawning and sitting in the exact same spots like clockwork during every hour.

    I would like to be able to turn myself on to be able to fight pokemon one on one with those of opposing teams. I would show up on their radar and they on mine. I pick a pokemon for a challenge and when someone engages me, the pokemon they fight me with is the closest in CP power of mine to make every fight virtually even. When I engage someone else first, it takes the pokemon of mine closest to their CP pokemon. To keep it fair, pokemon must be within 100CP of each other or you can’t engage. Have the winner get 100 exp and the looser get 10 exp for trying to make it worth playing. Make it so you can only engage a person once a day or once an hour.

    I would like the professor randomly pop up like a rare and ask you to fetch him a rare pokemon and send you on a walk to a random poke stop within a kilometer to get the pokemon for him. When you get there, you capture it in a ball and return to the stop you got the professor who will show up when your within range and reward you with coins.

    I would like a challenge to show up in the form of papers to find a treasure at a random stop within a kilometer and you have to go stop and spin every poke stop in a kilometer area to find the treasure which could be coins or a random rare pokemon.

    I can think of other things to get people out and about, walking and hunting. They could add so much to this such as visiting every pokestop within X kilometers to get a coin reward or something.

    1. Oh man! I love the idea of randomly spawning quests targets or “interesting features.”

      They even highlight a specific Pokestop in each town of what have you to encourage people to explore their hometowns and learn about things.

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