Every week the EFG staff will be defining a gaming term that is either confusing or ill-defined. Please leave a comment with any terms you are confused by and we will try to include them in future editions!
The gaming definition this week is a term that is applicable to many video games: Achievement/Trophy
Achievements and Trophies were introduced in the era of Xbox and PS3 game consoles. They are a set of points, badges, or icons that show successful completion of a particular type of play. Some games allow Achievements or Trophies to be publicly facing online. Achievements can represent the completion of a section of story or narrative, the use of a particular game mechanic, exceptional skill in gameplay, or discovery of a hidden quirk or feature within the game. Achievements and Trophies are often hidden to avoid spoiling the narrative of the game. Visible ones encourage exploration of the game and mastery of play.

Examples of Achievements and Trophies:
Minecraft:
- Taking Inventory Achievement: The first time a player opens their inventory
- Adventuring Time: For finding every biome
Star Wars Squadrons:
- Galaxy’s Finest (story mode): For completing the campaign on story mode difficulty
Stardew Valley:
- Bronze trophy for catching 100 fish
What do you think? Sound off in the comments and let us know your thoughts!
You can also look at our other video game definitions from previous weeks here!
What do you think? Sound off in the comments and let us know your thoughts!
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