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The American Tabletop Awards are awards given to board games that were released in the previous calendar year. The awards committee is comprised of a number of talented and experience board games media specialists.

The awards are given in four categories: Early Gamers, Casual Games, Strategy Games, and Complex Games.

The 2020 American Tabletop Award Awards have been announced. Here are the winners.

Early Gamers

Winner – Draftosaurus

Designers: Antoine Bauza, Corentin Lebrat, Ludovic Maublanc, Théo Rivière
Publisher: Ankama

Your goal in Draftosaurus is to have the dino park most likely to attract visitors. To do so, you have to draft dino meeples and place them in pens that have some placement restrictions. Each turn, one of the players roll a die and this adds a constraint to which pens any other player can add their dinosaur.

American Tabletop Awards

Casual Games

Winner – Ship Shape

Designer: Rob Daviau
Publisher: Calliope Games

Set sail for fun, adventure, and riches with ShipShape! This game is about outwitting and outbidding all others to earn the biggest bounty while keeping your hold shipshape! As a savvy captain, you must skillfully use your crew to fill your ship’s hold with the best combination of treasure, cannons, and perhaps some risky – but lucrative – contraband. Over three voyages, use numbered crew cards to bid for crates off the central stack. Score coins by comparing your holds with everyone else, looking only at what’s visible in your hold!

American Tabletop Awards

Strategy Games

Winner

Wingspan

Designer: Elizabeth Hargrave
Publisher: Stonemaier Games

Wingspan is a competitive bird-collection, engine-building Game for 1-5 players. You are bird enthusiasts researchers, bird watchers, ornithologists, and collectors seeking to discover and attract the best birds to your aviary. Each bird extends a chain of powerful combinations in one of your habitats (actions). these habitats focus on several key aspects of growth: gain food tokens via custom dice in a birdfeeder dice tower. Lay eggs using egg miniatures in a variety of colors draw from hundreds of unique bird cards and play them the winner is the player with the most points accumulated from birds, bonus cards, end-of-round goals, eggs, cached food, and tucked birds.

American Tabletop Awards

Complex Games

Winner

The Taverns of Tiefenthal

Designer: Wolfgang Warsch
Publisher: North Star Games

In the village of Tiefenthal lies “The Tavern of the Deep Valley”. There, all citizens from the area gather, but it’s important to attract new, wealthy guests for only then is there enough money to expand the tavern, which will then lure nobles into the tavern as well. But which tavern expansion is best? Should you focus on money? Or rather ensure that the beer will keep flowing?

American Tabletop Awards

What do you think? Sound off in the comments and let us know your thoughts!

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This week Stephen and Jenna sit down to talk about a bunch of the games they played on International Tabletop Day 2017!

They talk about Dragon Valley, Problem Picnic: Attack of the Ants, Evolution: The Beginning, and Dragoon.

They also interviewed their oldest son about the Dragoon Exansion!

Game me of the Week: Hoagie!!!

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My Little Pony: Friendship is Magic is a franchise that has managed to transform a nearly forgotten 80’s toy property into a cultural icon. The cartoon, created by Lauren Faust, is about to enter its 7th season on April 15th. The toys are a massive hit and you can see merchandise everywhere. But, the franchise will be going in a bold new direction on April 21st.

My Little Pony: Tales of Equestria is an officially licensed tabletop roleplaying game that is being developed by Ninja Division. The game will release just about a week after the 7th season of the cartoon airs.

my-little-pony-tales-of-equestria-900x692

Tales of Equestria is a pen and paper storytelling game that is designed for two to six players. It will play similarly to other games in the genre. One player will take on the role of Game Master (GM) and the other players will create their own pony characters. The players will then adventure together and overcome obstacles using the power of friendship!

The game will launch with a full color 152-page rulebook that will help with character creation, provide adventure scenarios, and teach the group how to play the game. The goal is to give fans of the series a chance to bring the world to life. Players will be able to use the rulebook to create themselves as citizens of Equestria.

It’s not all rulebooks here though folks. My Little Pony: Tokens of Friendship is a game expansion that includes 12 plastic gemstones to help give the game more visual flare. It also gives younger kids something to play with while it isn’t necessarily their turn.

We don’t know a lot about how the game will play. But, I can confirm that our house is already excited to get our hands on this game. We are HUGE My Little Pony: Friendship is Magic fans and we getting this one right away!

Keep your eyes on Engaged Family Gaming for more info about the game as it comes close to launch!

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Hero Forge Games
Ages 4-10
2-7 players
Playtime 30-60 minutes
TABLETOP RPG
COOPERATIVE

Hero Forge Games is at is again with the release of the expansion to their blockbuster Hero Kids – Space Heroes! If your kid is more into sci-fi than fantasy, or just wants to branch out to play a guardian of the galaxy far, far away, this is definitely something to put on your wish-list.  As shown in their first teaser, the straightforward mechanics are staying the same, meaning parents and children will be able to dive into sci-fi adventures quickly.  While the Space Heroes are compatible with the normal Hero Kids adventures, there’s also three new adventures specifically designed to make user of the new setting.

 As with the base game, the expansion is is available in print and PDF versions via DriveThruRPG.  While the base game is required to get the basic rules, the expansion has the now-standard 10 different characters to choose from (and cut-out paper markers for each character), along with a number of blank character sheets for players who want to draw their own characters.  The expansion also gives details on the new skills the space heroes have, which experienced players can quickly find analogs for in the base rules.


If you’re not familiar with the base Hero Kids game, I’d recommend checking out our review.  If you are, the biggest change you’ll want to be aware of is the introduction of Nadic-Binding, which is the Space Hero equivalent to magic (and may bear a resemblance to a certain Dark Lord’s “sorcerous ways”.)

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Hero Forge Games Ages 4-10 2-7 players Playtime 30-60 minutes TABLETOP RPG

What happens when your town is in trouble, and all of the adults are off saving people in far-off lands? It’s time for the kids to show off what they’re made of! Designed to be an introduction to tabletop pen-and-paper role-playing, Hero Kids is all about playing, well… heroic kids. The characters are the young yet capable offspring of some of the land’s greatest heroes, who have inherited their parents’ adventurous spirits and impressive talents. Whether it’s facing off against rats who have kidnapped a friend, or trying to protect the local farm from hungry wolves, these kids show that bravery isn’t linked to size.

The rulebook, which is available in print and PDF versions via DriveThruRPG , include the rules, a starting adventure, and 10 different characters to choose from. The rules are fairly straightforward; all of the actions are done by rolling a set number of six-sided dice (which you’ll need to provide), and comparing the highest outcome on each side.

Like any good roleplaying game (RPG), there are plenty of supplements available: extra adventures, new characters, the ever-important loot, and even pets. Or, for those feeling adventurous themselves, you can create your own material, using the information that comes with the basic rulebook as a guide. This will likely come in handy later, as some kids may chew through the available pre-made missions faster than new ones come out. It will also help with older kids who feel they need more of a challenge, as the basic material is a little bit more geared towards the younger end of the age range.

There’s no reading necessary on the part of the players, as there are symbols next to each of the relevant statistics (a shield for defense, a sword for attack, etc.) Math skills are fairly basic: reading a six-sided die, comparing two numbers, and the basic addition and subtraction of getting wounded and healing. The most critical skill, though, is imagination and problem solving. Beginners can be guided and prompted, but there’s a good chance that parents will find themselves surprised by how fast kids pick up on this form of make-believe. As gameplay progresses, concepts like tactics and teamwork can be stressed, helping the young heroes face ever more difficult challenges.

As with many independently published RPGs, Hero Kids does have some grammatical and spelling issues that you might need to watch out for. Keep in mind that this is a simple system, and it does lack one of the basic components of pretty much every RPG: leveling. The game is built to allow for children to easily swap characters after each adventure, with character cards are provided for ten different classes in the basic set. The full PDF bundle offers another ten characters mostly resembling cartoon characters that may be familiar to little gamers. Each character also has a corresponding coloring sheet which will allow your kids to personalize their pre-constructed characters a bit.

Older children who are ready for more complex play might enjoy the blank character cards, which are provided along with simple guidelines on how to build npp steroid your own character. Each card comes with a paper stand-up mini that matches the picture on the card for use on the maps provided with each adventure, and blank cards allow you to draw your own mini.

For gamer parents wanting to introduce their kids to tabletop RPGs, at $6-$15 ($6 gets you a PDF rulebook, while $15 gets you a PDF rulebook, coloring pages, extra features & 9 pre-made adventures), Hero Kids is a fantastic stepping stone to future gaming. For non-gamers looking for a good outlet for their kids’ imagination, this system requires very little additional investment (just a couple of standard dice), and will give your kids hours of creative entertainment!

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By: Kelly Allard

Way back when I was young and sans kids, my friends and I would stay up until the wee hours of the night doing nothing but table-top gaming.  Dungeons & Dragons, Call of Cthulhu, Vampire the Masquerade… basically whatever we could get our hands on that went well with a 10-pack of tacos from Taco Bell and 64oz of Mountain Dew.

Now that we’re parents, our nigh-continuous gaming has mellowed to a semi-monthly laid-back game of Pathfinder that ends shortly after our children’s bed time.  Early on, we thought we could let the kids have a movie and we’d play while they were off relaxing in their own world.  We were quite mistaken!

While normally Simba’s harrowing tale of triumph in the face of danger would hold kids enthralled for its entire action-packed 90 minute run, it is apparently FAR less interesting than what the grown-ups are doing.  To save on frustration, we let our little ones join our table.

Don’t get me wrong; I’m excited for the day that my daughter gets the idea of playing a character in more than the “put on a costume and preface my name with princess” kind of way that pre-schoolers have.  However, we aren’t there yet.  We needed a way to make the game fun for her while letting us still play the game.

So, as any table-topping gamer parent knows, there are two incredibly interesting things about gaming for kids (and cats): dice and minis!  We would let her roll for us.  At first we’d call out the numbers, but as time went on, she’d tell US what she rolled.   It was a great way to help her recognize numbers to 20.  Also, as time went on, we could tell her which dice to roll instead of giving her a specific die.

Giving them their real names (in addition to what we call them) is helping her understanding and relation of 3 dimensional objects.  Having one person call it a tetrahedron, while someone else calls it a 4-sider helps her relate the shapes to their make-up.  You can also point out the shapes that make up the flat side, like the pentagons on a dodecahedron (d12).
Now, where things get dicey is modifiers.  My daughter LOVES to be right and isn’t really a fan of being corrected.
Here is an excerpt from a recent gaming session:
Her – “19!”
Me – “Ok, That’s a 24 for me!”

Her – “It’s a 19.”
Me – “Yes, that is a 19, but then I get to add this 5 to it, and it makes it 24.”
Her – “This ‘dice’ says 1 next to 9, that’s 19 not 24, mommy.”

To aid in her understanding of the additive nature of our rolls, we now have a small white board to write the result AND the modifier on.  So, 19 + 5 = 24, for this specific roll.  This gives her an opportunity to see how numbers operate together in simple addition.  Also, it gives her a familiarity with addition notation and an early recognition of symbols associated with it.
Another fun thing to let your little “knowledge sponge” do is count movement squares.  Explain that every square is 5 feet and tell them how many to go – as they count by 1s, you count by 5s.  This will start to give them a basis for “skip counting” and an early foundation for multiplication.  They can move the mini to the final destination but they have to count the path (save double diagonals for a different day, once they’ve got general movement down) and see if it takes more than the number the character CAN move to get to the end.
This teaches them varying quantities and allows them the ability to find their own ways to the answer.  Also, it teaches the basics of the concepts of more than (greater than) and less than.  If you are feeling particularly adventurous, you could even write their movement total on a white board, comparing the movement total to the character’s allowed movement (e.g. 20 < 30), laying the groundwork for eventually solidifying their understanding of the concept.

The thing to keep in mind is that whenever you add a child to your game, no matter the age, it is going to take longer.  The amount of time it takes to do something simple seems to be inversely proportional to their age (provided that they are over 6 months or so.)  Or to put it in simple terms: For n>0.5, t=1/n.  Just be patient with them, answer their questions and teach them what’s happening.  Table-top roleplaying games have some amazingly simple math and fantastic gaming concepts.

The math learning is great, but you will also be helping your child learn the skills of playing an open-ended game, with variable results. They will also become familiar with turn-based strategy, roleplaying and working as a team in a (mostly) cooperative environment.

 

Looking for more games and math? Check out more articles here!

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Here are all the video game releases rated E-T by the ESRB that are releasing between May 10th and May 16th.

Tuesday, May 12th

  • Huntdown- PS4, Xbox One, Switch
  • Jet Lancer- Switch
  • Star Wars Episode 1: Racer- PS4, Switch
  • Tabletop Racing: World Tour Nitro Edition- Switch

Wednesday, May 13th

  • Deep Rock Galactic: Game Preview- Xbox One
  • Island Saver- PS4, Switch
  • Potata: Fairy Flower- PS4, Xbox One
  • Super Mega Baseball 3- PS4, Xbox One, Switch

Thursday, May 14th

  • Armed 7 DX- Switch
  • Carnage: Battle Arena- Switch
  • Cooking Simulator- Switch
  • Kholat- Switch
  • Oddworld: Munch’s Oddysee- Switch
  • Satazius Next- Switch
  • TT Isle of Man: Ride on the Edge 2- Switch
  • Wolflame- Switch
  • Zenge- Switch

Friday, May 15th

  • Dungeon of the Endless- PS4, Switch
  • Emma: Lost in Memories- PS4, Switch
  • Hatsune Miku: Project Diva Mega Mix- Switch
  • Kakuro Magic- Switch
  • The Eternal Castle: Remastered- Switch
  • Thy Sword- PS4, Switch

Jeff’s Pick of the Week

My pick of the week goes to Oddworld: Munch’s Oddysee on the Nintendo Switch. This is a remake of the game that came out on the original Xbox in 2001. You will guide Munch in his quest to rescue other creatures that are being used as test subjects. It is up to Munch and Abe to save Munch’s species from extinction and to help Abe rescue his Mudokan buddies. Will Munch and Abe be able to save themselves? Play Oddworld: Munch’s Oddysee to find out!


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Kickstarter is a great place to find interesting ideas. It is full of brilliant creators looking for a market for their projects. The team at Move38 is among them now. They launched their campaign for the Blinks Game system today and I think it is definitely worth checking out!

https://www.kickstarter.com/projects/move38/blinks-game-system-20-new-smart-tabletop-games?ref=discovery&term=blinks
Blinks Game System: 20 New Games
Games with living pieces that think for themselves.

I have to admit. When Move38 reached out to me a few weeks ago. I was perplexed. I hadn’t seen anything like Blinks before. But, as I dug into their YouTube channel, and their posts on Instagram is all became clear. Blinks is a gadget that bridges the gap between video games and board games (and a pretty cool one at that).

“Blinks are intelligent game pieces that respond to touch, communicate with each other, and think for themselves. … Blinks were designed with the hand in mind and with modular board arrangements for endless possibilities.”

Move38

In a nutshell, each Blinks hex-piece is both a game piece, a portion of a potential game board, AND a virtual “cartridge” with a game on it. Connecting multiple Blinks hex-pieces together will allow them to “learn” to play games on the different hexes. This is a fascinating concept that have a lot of cool options. As of right now there are 20 different games available on the system.

The Blinks pieces are also programs using the Arduino platform. This is a simple coding language that is used in some of the most popular STEM kits. This means that budding game designers can pick these things up and use them to build their own games! In fact, four of the twelve games launching with the system were made during short term game jams.

The price to back the campaign and receive a 6-pack of the blinks pieces (and six games) is $79 US. That includes a super cool “Sushi-Roll” carrying case. That is relatively expensive compared to most video games or board games, but this is an innovative product that is definitely worth a look for tech enthusiasts.


What do you think? Sound off in the comments and let us know your thoughts!

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Dungeons and Dragons has never been more popular! And I know that so many of you dream of running a wonderful campaign for your family, but are intimidated by the perceived cost. I’m here to tell you that you and yours could be roaming the countryside and venturing into dangerous dungeons without spending a dime.

The internet and a little ingenuity go pretty far nowadays, and, frankly, if the internet can teach me how to fix my furnace, then it can help you play D&D with your kids.


We wrote an article with tips for playing D&D with your kids. You can check it out here.


Imagination

At its core, Dungeons and Dragons is a shared storytelling game. There are tactical combat rules, but you can eschew or improvise away so many of them that they aren’t all that important. What *IS* important though is a sense of imagination. You’ve been telling your kids stories since they were born. This is an opportunity for them to tell the story with you.

I know some folks might think that’s cheesy, but it’s not. More than half of the fun of running a D&D game is watching what the players do and seeing how they react to your characters and actions. That is even more interesting when you are watching your kids. You’ll be amazed at the wild things they do and the stories they come up with!

Dice Rolling Apps

The internet and meme culture will tell you that you absolutely MUST have 15-20 sets of multicolored dice made from different materials. I’ll admit that they are fun, but they aren’t necessary to play. You have a bunch of different options such as:

  • SIRI (Go ahead. Right now. Ask SIRI to roll a D20.)
  • Free iOS Apps like Dice Ex Machina, Dungeon Dice, or Tabletop RPG Dice.
  • Free Android Apps like RPG Simple Dice, Dice Roller, and Dice – A free dice roller.
  • When in doubt Google it.

Rules

You do have the option to purchase the Players Handbook, Dungeon Master’s Guide, and Monster Manual from Amazon or your local book store.

However, both the basic rules for Dungeons and Dragons and the SRD or “System Reference Document” are both available on the Dungeons and Dragons Website.

The Basic Rules

https://media.wizards.com/2018/dnd/downloads/DnD_BasicRules_2018.pdf

The System Reference Document

https://media.wizards.com/2016/downloads/DND/SRD-OGL_V5.1.pdf

Note: A System Reference Document(SRD) is a reference for a role-playing game’s mechanics licensed under the Open Game License (OGL). This document is published to allow third party publishers to create content using those rules.

Character Sheets

Another barrier that some people see to being able to play D&D are character sheets. They are important to the game, but they aren’t costly. Firstly, you could just make your own character sheets, but there are plenty of character sheets that you can print (or fill out digitally). Two examples from DMSguild.com are listed below. They are both great free resources that you can use.

https://www.dmsguild.com/product/266389/Sleepys-Simpler-5e-Character-Sheet

https://www.dmsguild.com/product/252711/DD-5E-Character-Sheet-editable-fillable-printer-friendly-auto-calculates-bonuses

Adventures

All of the tools don’t help much if you need an adventure to run! The first option would be to make up your own. Draw up some maps, write up some NPCs and make the adventure yourself. But, not everyone likes that (or has the time). Fortunately, there are plenty of free adventures you can download from websites like DMSguild.com. I’ve listed four well-rated adventures below, but there are TONS more available.

Follow The Lights

https://www.dmsguild.com/product/283932/Follow-the-Lights?filters=0_0_45381_0_0_0_0_0

On Her Majesty’s Pest Control Service

https://www.dmsguild.com/product/288956/On-Her-Majestys-Pest-Control-Service?filters=0_0_45381_0_0_0_0_0

A Trilogy of Shorter Adventures

https://www.dmsguild.com/product/208100/A-Chance-Encounter

https://www.dmsguild.com/product/208634/The-Mystic-Circle?src=by_author_of_product

https://www.dmsguild.com/product/209172/An-Urgent-Rescue?sorttest=true&filters=45469_0_0_0_0_0_0_

Miniatures

When you see pictures of people playing D&D on Instagram or Facebook they also ways involved gorgeously painted miniatures on beautifully detailed maps. This is NOT a requirement. I played for YEARS using miniatures that I pulled from old board games and chess sets. Bottle caps, Shopkins, and coins are all reasonable.

Maps can be a little tricky, but I guarantee that anyone reason this has a checkerboard or two lying around. You can form your dungeon rooms by placing index cards or construction paper over different parts of the board.

Another alternative is to eschew the tactical part of combat entirely and stick to descriptions.

No More Excuses

So. There we go. I just eliminated all of the objections. You don’t need to spend a dime to play Dungeons and Dragons with your kids. Now get out there and tell some stories (and make wonderful memories while you’re at it)!


What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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Wizards of the Coast has announced that they are, once again, crossing the streams and releasing a Magic: The Gathering themed sourcebook for Dungeons and Dragons.

The Mythic Odysseys of Theros is a Dungeons and Dragons 5th edition supplement that will be available on June 2, 2020.

Theros is a world in the MtG universe that is heavily influenced by Greek Mythology. It is a world where the gods literally walk among mortals and their stories become intertwined. It’s a perfect place for heroes to find adventure!

“Legends walk the lands of Theros, a realm shaped by deities and the deeds of heroes. From the temples of omen-speaking oracles to the five realms of the Underworld, the champions of the gods vie for immortal favor and a place among the world’s living myths.

Choose a supernatural gift that sets you on the path of destiny, align yourself with one of Theros’s fifteen gods, then carve a tale of odysseys and ordeals across the domains of mortals, gods, and the dead.”

Wizards of the Coast

Sourcebooks are a great source for new character-building options and Theros doesn’t look like it will disappoint. It will include:

  • Supernatural gifts are mechanically similar to character races. They give your character a set of unique traits. (It seems like these will also be
  • They will add new playable races like the Leonin and Satyr.
  • New subclasses include the Bard’s College of Eloquence and the Paladin’s Oath of Heroism.
  • The Theros campaign setting will feature mythic monsters like Palukranos the hydra that will provide a challenge for even the most brave adventurers.
  • Wizards will also introduce “God Weapons” that will have awesome powers. I can’t imagine that these weapons will be easy to balance, but they will make for great stories!

It wasn’t detailed in the press release, but these sourcebooks (The Guildmaster’s Guide to Ravnica for example) also typically include detailed information about the lands, nations, and history of the world. Many of them even include an adventure set in the new world to help get players and dungeon masters alike interested and invested in the new setting.

I can’t wait to get my hands on this book. What about you? Are you going to pick this one up to play with your family?

Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

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