Home Board Games
Category:

Board Games

By: Jenna Duetzmann, staff writer

Created by:

Steve Jackson Games (yep, the same person as the Munchkin series)

Publisher:

Edge Entertainment

Pegasus Spiele

Steve Jackson Games

Published in 2010

Players: 2 − 99 players ages 10 & Up

Braaaains! Grr! Zombies are THE in thing right now, and Zombie Dice  capitalizes on that. Play time is on average 10 minutes, making this a great warm up game or ice breaker, much like Tenzi, which I wrote about earlier. The concept is simple: You are a zombie hungry for “BRAAAAINS!!!” and you’re searching for victims. The victim can flee, defeat you with a handy shotgun, or get their brains eaten.

Sounds gruesome, right? Nope, not all all. The game comes in a cool dice cup filled with 13 dice and an instruction sheet. The picture on the cup is a little creepy, but nothing a 6 year old can’t handle. The dice aren’t gruesome at all. They are black six sided dice with simple graphics of an explosion, some running feet, and a cartoonish brain. The dice are supposed to be the ‘victims’ that zombies will be chasing. The dice are three different colors, which indicate how difficult it is to catch a victim. Green is easy, yellow a slightly bigger challenge, and red is difficult.

Here’s how the game is played:

The player with the most terrifying “BRAAAAAINS!!!” sound effect starts the game (usually my 7 year old son). To play the game, players will shake the dice inside the cup and draw three dice from it without looking. They then roll those dice. If the player rolls brains, they move those dice to the side and save them until the end of their turn. Brains are good! If the player rolls shotgun blasts, they move those dice to the side and save them until the end of their turn. Shotguns are bad! If the player rolls footprints, nothing happens.

After the first roll, the player can choose to either keep rolling or stop and tally the brains they rolled (one brain = one point). If they choose to keep going, they draw more dice from the cup to replace the brains and shotgun dice that were moved off to the side. If a player rolls three shotgun blasts, their turn is over and they score nothing for that round, no matter how many brains they may have collected.

Each player takes turns until one person reaches or exceeds thirteen points. At that point, every other player takes one final turn in an attempt to score as many brains as they can. The winner is the person with the most BRAAAAAAINS at the end of the game.

Zombie Dice is very easy to play and can be handled by children 6 and up, even though it is suggested for a slightly older audience. Our guess is that they labeled it for 10 and older because zombies are scary. But, if you have kids in your house, you know that zombies and gross things are fascinating to kids 6 and older. Since there is no necessary in game reading, we decided to introduce it to our boys and it didn’t take long for them to understand the rules.

We found that the “press your luck” mechanic and strategy part of Zombie Dice (the dice being coded with three different difficulty levels) is a bit complicated for younger players, but it is a big part of what makes the game interesting. One of my children was super cautious and the other was a HUGE risk taker. It was surprising and fun to see how each player responded to the dice rolls.

Overall, gameplay in Zombie Dice is fast and fun. The game requires you to make a decision each turn, which will keep players actively engaged. This is another portable and fun addition to our family game night. Our only complaint is that over enthusiastic shakers can shake the bottom right off of the dice cup and dice will go flying everywhere. But that’s hardly a real complaint, right? All in all, we love it and can’t wait to try out the expansions!

nhei
1 comment
0 FacebookTwitterGoogle +PinterestReddit

By: Jason Jarusinsky, collectible card game editor

Today we are focusing on a game I have been playing for the last eighteen years: Magic: The Gathering (M:TG). It is one of the biggest collectible card games on the market, so we wanted to provide an overview of the game, and what you can expect if you and your children start to play.

History of the game

M:TG was released in 1993 by Wizards of the Coast with the first set called Alpha. When the game first released in order to help spread the word about the game the developers and publishers literally gave away product to players in order to get them started. It did not take long for that to happen. With subsequent releases aptly named Beta and Unlimited and the first expansion set called Arabian Nights the game caught on and caught on big. It has changed over time, but it has always revolved around the idea of an ever expanding game based on the release of expansion sets.

Sets are released in what are known as “blocks”. A block consists of three sets that are released over a period of a year. This has been tweaked here and there, but it is always more or less the same. In addition, there is a “Core set” that is released each summer. This set is comprised of basic cards that give players a solid starting point to learn the game each year.

What is this game all about?

As you sit down to play you take on the roll of a powerful wizard called a “Planeswalker” standing on a hill facing your enemy. Your deck of cards represents the creatures you will summon, the spells you will cast, and the mana you will use to do battle. This battle is represented by each player taking turns playing cards from their hand and attempting to take their opponents life total from twenty to zero.

Why is this game so great?

First, the game is deep. There are always interesting decisions to be made. The process of building a deck using all of the cards available is a meta-game in itself.

Second, the designers do a fantastic job of creating new and exciting cards to keep players enthralled with the game year after year. This is one of the main reasons I feel the game has remained so popular, and even has a Pro Tour for the most skilled players to compete in.

This is a very high level overview, but I hope you have found it useful.We’re going to talk about Magic: the Gathering a lot as time goes on so come on back to learn more.

If you have any questions at all please feel free to reach me at CCG@engagedfamilygaming.com. In future articles I will delve deeper into the formats of play, and what to expect at your first tournament if you so inclined that is the right gaming level for you!

Stay Frosty Friends,

Jason

 

borstspieren trainen vrouwen
0 comment
0 FacebookTwitterGoogle +PinterestReddit

By: Samantha Oestreicher, guest writer

Editor’s note: Samantha is a college math teacher who also writes a blog entitled, “Social Mathematics.” She offered to share some of her expertise with us here at Engaged Family Gaming and we couldn’t pass it up! Read on for some excellent examples of board games that teach math concepts without being all “teachy” about it!

There is a lot of pressure from the media and from peers to believe that math is painful. Sometimes adults try to dress up mathematics to make it look like“a game”. As a gamer, I have been really disappointed in these dressed up math practice games because they miss the point of what a game really is. Instead, they are loosely veiled attempts to manipulate kids to use math in a “fun” way.

All is not lost though, great games do exist that use mathematical thinking and math skills. The following is a list of fun games that can inspire mathematical thinking. I have compiled a list of seven wonderful board games for gaming families which can be enjoyed by parent and child alike which also include mathematical thinking.

  1. Set 5+ (grouping/sorting)

[amazon_link asins=’B00000IV34′ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’246ec613-f661-11e8-8717-455345c798a3′]

Set is an amazing card game! This is a game that your 6-year-old will be better at than you are. I’m not kidding; kids totally rock this game. This is a matching game that can be played solo or with any sized group. The rules are relatively simple. The cards each have a certain number of shapes on them of a particular color and pattern. A set is three cards which all have the same type of an attribute or miss-match an attribute. Perhaps a set is three cards all have ovals with a striped pattern on them but each card has a different number of shapes (1, 2, and 3) and different colored (purple, green and red). Pro tip: Sometimes there isn’t a set available in the cards on the table. When I play set with undergraduate math majors I ask them to prove to me why there isn’t a set. Challenging older kids to explain why is excellent mathematical practice! This game fits in your purse or stroller and is perfect for a quick distraction and only requires a small table (or floor) of space.

  1. Rummikub 7+ (Numerals/grouping/relationships)

[amazon_link asins=’B00000IZJB’ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’321cd198-f661-11e8-94f4-fbe93cbf5902′]

Rummikub is a 2-4 player classic game with lots of tiles to play with and sort. While Rummikub is also about color/number matching, it is more advanced than Set because you can re-organize the board. The matching rules are similar to Set, but now all the collections of tiles stay out on the table and you can steal from already created collections to make a new one. Worst comes to worst, the tiles are fun to play with and you can build things with them! This is a great game to play at home or at the end of the day on a vacation.

buy stanozolol

  1. Connect 4 7+ (planning/pattern recognition/Loud pieces!)

[amazon_link asins=’B00D8STBHY’ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’3ec9e74a-f661-11e8-b388-63e846c78529′]

Every family needs a noisy, clattering, pieces-get-everywhere kind of a game. Connect 4 is a childhood classic that supports geometric thinking, planning and pattern recognition. It is a two player game and great for two children to play together. Basically, Connect 4 is an advanced version of tic-tac-toe. I do not recommend taking this game out of your home as you will surely lose pieces. This is a great game to entertain the kids while you are finishing dinner or something.

  1. 20 Express 8+ (consecutive numbering/planning)

[amazon_link asins=’B00BF657RE’ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’51dd2c4d-f661-11e8-919e-b937cc0666c6′]

This game is great for parents to play with your kids! It’s a number game which focuses on consecutive ordering. The scoring may take parental involvement as it is a little weird at first sight. However, the cool part about this game is that everyone tries to organize the same numbers at the test cyp same time. So you, as a parent, can compare answers with the other players. “Oh, that was a good choice, I didn’t think to do it that way!” The only negative to 20 Express is that it obviously uses math and that may turn off some kids. This game is good for traveling as it doesn’t require a central table and any number of people can play at once. Each player just needs a pen and something to write on.

  1. Ticket To Ride 8+ (counting/planning)

[amazon_link asins=’0975277324′ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’722491f0-f661-11e8-b42b-175f85ddf8a0′]

This game is really fun! It is a time commitment (maybe an hour once everyone knows the rules) and requires a big table. There are lots of little train pieces that you get to place on the board when you build railroad tracks between cities on the map. I don’t recommend this game if you have a cat or child who likes to jump on the table and mess up the board.

bodybuilding steroids

This 2-5 player game requires business optimization similar to operations research. There is no money, but you have to collect cards which include restrictions on where you are allowed to build. This game requires a longer attention, but is full of bright colors and will definitely be just as fun for the parents as the children!

  1. Rush Hour 8+

[amazon_link asins=’B00000DMER’ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’8035a53e-f661-11e8-81a5-cf52c6161a1f’]

Rush Hour is one player, portable, colorful, and mentally wonderful. The board is small and packed with vehicles which have set directions that they can move. The goal is to move the vehicles in a particular order to get the little red car out of the traffic jam. A negative is that every piece is important. Don’t lose them! This game is great for waiting rooms or car trips as it comes with its own board and it small enough to hold in a child’s hand or lap.

  1. Sumoku 9+ (addition/multiplication)

[amazon_link asins=’B0037OQDYS’ template=’ProductAd’ store=’engafamigami-20′ marketplace=’US’ link_id=’8c5e49c5-f661-11e8-a6f1-9b9921a30d03′]

Sumoku is a math-centric game for 1-8 players. Think of it as Scrabble/Bananagrams for numbers. You add to the existing tile layout based on a specific mathematical goal. For example, every row must add to a multiple of 3. This is a great game to support a young mathematical thinker because along with practicing basic computational skills, the player is also planning and matching. Unlike Bananagrams, there is no element of speed, so young players may take as long as necessary to check their math before they place their tiles. Like 20 Express, this game obviously uses mathematics. But, I believe Sumoku is interesting and dynamic enough to provide entertainment to the whole family. This game is easy to transport and requires a central table.

My recommendation is that, if you only buy one of these games, get Set. Then I would pick up Ticket to Ride. After that, your choices should depend on you and your children’s interests. And remember that your involvement always improves the quality of the game. Mathematical thinking requires self-reflection and the ability to collaborate. Challenge your kids to explain why they made a particular choice or ask them to help you with your move.

Happy Gaming!

Looking for more games and math? Check out more articles here!

What do you think? Sound off in the comments and let us know your thoughts!

Make sure to keep your eyes on Engaged Family Gaming for all of the latest news and reviews you need to Get Your Family Game On!

Follow us on Facebook!

Like us on Twitter!

Follow us on Instagram!

Subscribe to our Newsletter!

Subscribe to our Podcast!

 

10 comments
0 FacebookTwitterGoogle +PinterestReddit

By: Jason Jarusinsky, Collectible Card Game Editor

Last week I talked about how to organize a collection of cards for whatever collectible card game your family plays. I touched on it briefly, but I think it is valuable to talk about the different rarity levels for cards and to explain what they mean.

The vast majority of games on the market today include four different rarity levels. They are: common, uncommon, rare, and ultra-rare (also known as mythic rare, or chase rare depending on the game).

Commons

The name says it all here. These will be the most readily available cards for use. Generally speaking, 70-75% of the cards in a booster pack will be common. This is the main block of cards that beginners are encouraged to build from. The fact that they are so numerous also means that their value is low. This isn’t to say that they are garbage, but they are the cards you will want to pile in a shoebox. If you buy a lot of booster packs you will end up with a TON.

Uncommons

Uncommon is the next rarity level up and are the next most common grouping of cards. Only 20-25% of that same booster pack will be uncommon. In most cases these cards are still very readily available; however will be more expensive that commons in almost all cases. A beginner can find uncommon cards to fill out their deck with relative ease even if you purchase a few at a local card shop.

Rares

Rare cards are some of the more scarce type of cards that can be found in every booster pack. Typically only one card per pack is rare. These can be much more expensive than more common cards and you won’t have a lot of them at first until you buy more booster packs. Don’t be discouraged though, because all games are playable without them. When you child gets older you can teach them about how to trade cards to get what they might be missing from their collection.

Ultra- Rares

Ultra-Rare, Mythic Rare, and/or Chase Rare cards are the rarest variety of cards that you and your child will find. Most importantly, there is no guarantee that you will ever open one in a booster pack. Instead, the odds range from one in five packs to one in ten packs depending on the game. This has the effect of driving the value of these cards up significantly.

I hope this helps bring the types of cards you own into greater focus and as always if you have any questions or would like more information please email me at CCG@engagedfamilygaming.com and I will be happy to help.

Stay Frosty Friends!

Jason

eiwit kopen
0 comment
0 FacebookTwitterGoogle +PinterestReddit

 

By: Jason Jarusinsky, staff writer

It is easy to start playing a collectible card game (CCG) and get overwhelmed by the sheer volume of cards that come into your house. This, unfortunately, prevents a lot of parents from working with their children to properly care for their cards, or worse, discourage them from playing at all. The good news is that organizing and caring for cards is a simple process, and once you teach these methods to your children it will be easy for them to continue it. This means less mess for you and more fun for them! We call that a victory!

The decision to take an interest in storing and displaying your child’s cards is an important one. You see, playing a collectible card game (CCG) involves playing with other people’s cards. By teaching your children how to respect their own cards you will help them learn to respect everyone else’s.

It may seem overwhelming when you think about it. But, overseeing a growing collection can be a fun collaborative process that the whole family can participate in.

It may start with storing everything in something as simple as a shoebox. But, you will eventually outgrow it. The following are a few items that you can purchase that will help take the next step.

3-Ring Binders – Make sure to get hard sided binders. The floppy ones won’t protect the cards as well.

9 Card Pages – These are clear pages that you can slip more valuable cards into so they are protected, but still visible.

Trading Card Boxes – These are cheap, functional boxes that can be used to store bulk cards. It keeps them safe and allows them to be stacked neatly on shelves. (Many of them are plain white so your kids can decorate them with stickers or other drawings!)

Having these tools on hand makes organizing (and protecting) your child’s collection a snap.

There are a number of different philosophies regarding sorting cards, but one of the easiest is to divide the cards into piles by rarity to start with. Some games make this easy by having a colored symbol on the card to represent rarity; others use letters such as “C”(common), “UC” (uncommon), and “R” (rare) right on the card face.

Start by going through all of the cards with your children and piling them up by rarity. This is a great chance to talk about the cards with them. What are their favorites? Why? What do they think of the art? Etc.

Once the cards are sorted into piles you can then put them away. What I will typically do with the rare/and valuable cards is separate them by color or category that makes sense for the game, and insert them into the 9 pocket pages inside my binders. I will then put the less valuable cards in bulk into my boxes. This way I can still access them when I need them, but they aren’t sitting in piles that are just asking to be knocked over. One thing I find useful is to write a description on the card boxes so I know what cards are inside. This helps later when you need to search for particular cards.

Of course these are basic tips and ideas on how to make this process easy and fun for everyone involved. If you are interested in more ideas let me know via email (CCG@engagedfamilygaming.com) and I will be happy to help.

Stay Frosty Friends,

Jason Jarusinsky

 

стероиды купить онлайн

buy zolpidem online

0 comment
0 FacebookTwitterGoogle +PinterestReddit

 

By: Jason Jarusinsky, CCG Editor

You may be looking at the title of this column and asking yourself, “What on Earth is a CCG?” We get that question a lot here at Engaged Family Gaming. These games can be a money pit for kids and parents who don’t now how they work. So, we decided to put a regular column in place. 

I will be taking some time to break down the basics, and make the process of getting started much less daunting. 

A collectible card game, or “CCG,” is a game that consists of building a deck of specialized playing cards. These cards are “collected” by purchasing pre-made “starter decks” and blind “booster packs.” The decks will usually include a predetermined number of cards that will vary depending on the specific game. The win condition will vary from game to game, but the goal is usually to deplete your opponent’s life total. For example, in Magic: the Gathering each player begins play with 20 life points. The most basic form of victory is to reduce an opponent’s life total to zero.

There are a lot of different collectible card games (CCGs) out there so it is easy to get bogged down. The best way to get started is to decide on one game you and your family would like to learn and concentrate specifically on that game. Some games are targeted towards different age groups so you will want to keep that in mind when shopping. For example, Pokemon is targeted at a young audiences while Magic: The Gathering is targeted towards a more mature audience. 

Once you have decided on a game, buying cards to start is pretty easy. They can be obtained in a variety of places and are often clearly marked “Starter or Beginner”. Normally they come in simplified versions of the game with everything you need to play, including instructions.

At that point, all you have left to do is sit down with family and friends, read the rules and play through a few hands to get the overall hang of the game. You might even be able to find instructional videos online depending on what game you choose. Most games I have played can be learned within an evening. In almost every case the game takes a few hours to learn, and then the next several years trying to master all the nuances that are contained within. This is one of the greatest lures of collectible card games (CCGs). They are often easy to learn, but challenging to master.

In future articles I will delve into many different games and what you can expect if your child runs up to you at a store holding a few packs with longing in their eyes! As always if you have any questions you can reach me at CCG@engagedfamilygaming.com and will be happy to help you further.

Stay Frosty Friends!

Jason Jarusinsky

 

0 comment
0 FacebookTwitterGoogle +PinterestReddit

 

By: Jenna Duetzmann, Staff Writer

Publisher: Carma Games, LLC.

 Players: 2-4

 Playing Time: 5 – 10 minutes

 Suggested Retail Price: 14.95

 Rated Ages: 7-97

Tenzi Game is a fast paced dice game that is great for families, a quick ice breaker to start off a family game night, or a great way to break up boredom while waiting to play a more complex game.

 The game consists of 40 six sided dice of 4 different colors and an instruction sheet.

 We’ve played this game several times now with children ages 7-12 and with adults and each time it’s been a fun and unique experience. The game at its core is extremely simple, which makes it great for children. Basically, each player rolls their dice until all if them have a matching number. The first player to get all of them to match, wins. The small included instruction sheet (which tells a nice story about then creation of the game) has many different variations of the basic game, making it a lot more fun than it initially seems. The game play is always fresh, fun, and super fast.

 It really is a game that is playable by anyone, but if you have a child who is easily distracted by noise or what others are doing, they might get frustrated because they will quickly fall behind. Some of the variations may also be challenging for younger children because they require fine motor skills like stacking.

 Overall, it might be a bit expensive for what it contains, but we’ve found the convenience of the packaging, and the game itself, to be a worthwhile purchase.

order adipex online
0 comment
0 FacebookTwitterGoogle +PinterestReddit

By: Jenna Duetzmann, staff writer

So, what do screeching, grabbing, laughter, and Math have in common? Why, family fun, of course! That is, if you’re playing Gamewright‘s fabulous board game Hide and Eek!

This was the best addition to our Family Game Night collection in a long while. Here is a brief description from the game developer:

One hundred giant elephants are running amok, but one tiny mouse has got their number! Roll the dice and move the mouse around the board, searching high and low for elephants that are either higher or lower than the number on your card. If you spot a mouse hiding on a card, shout “Eeek!” and grab the mouse figurine before it scampers away! You’ll need to have a memory like an elephant and be quick as a mouse to win!

The game is designed for 2 to 6 players ages 8 and up; but we think it is easily playable by a number savvy 6 year old with basic understanding of simple Math concepts. The players need to know counting, number sequencing, and understand the concept of even and odd numbers. In addition to reinforcing Math skills, the game also helps children with hand eye coordination and visual discrimination.

But who cares about the learning if the game isn’t fun, right? Well, the good news is that it’s a lot of fun, for both adults and kids. The drawings on the cards are super cute and the tiny ‘hidden’ mice are sometimes obvious enough for kids to spot and sometimes difficult for everyone to spot, making that aspect of the game a fair challenge. The mouse figurine is a great little tool that adds some physical challenge to the game for the kinesthetic folks. Best of all, the gameplay is quick (about 15 minutes), which enables you to play more than one game, giving many the opportunity to win. After all, it’s important to avoid those unsportsmanlike tantrums from our littlest players.

Overall, at a price point of $13.99, we think that this is a great little game to add to your family’s collection.

dentists miami fl
dbol side effects
2 comments
0 FacebookTwitterGoogle +PinterestReddit
Older Posts

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More