The Nintendo 3DS family of systems has been a boon to families for years. They are sturdy, compact handheld gaming systems with a huge library of cool games. Unfortunately, the way that Nintendo handled the naming, and the branding of the console as they have iterated on it over the years has created a very […]
I thought toys to life games were dead. Disney Infinite was … finite. Skylanders has run aground. LEGO Dimensions fell flat. Even the copy-cats have faded into obscurity. But, it looks like Ubisoft is trying to resurrect the oft-maligned genre with Starlink: Battle for Atlas.
I approached Starlink with apprehension. I’ve been burned before and I didn’t want to fall for it again. But, I couldn’t help myself. It was just too good. Put simply, Starlink: Battle for Atlas is the best Star Fox game I have ever played. The E3 2018 demo that I played took me down to a desolate planet and gave me the freedom to fly all over the place to complete challenges and fight massive bosses. The last boss I fought was a giant rock spider monster that had multiple phases and required some tricky flying to defeat. It took a few attempts, but I was really into it.
The toys to life mechanic is pretty straightforward. You select a pilot, a ship, a pair of wings, and a pair of weapons. Each of those components has an impact on the final ship and how you play. Each pilot has a different special ability. The ships have different armor components. The wings help with speed. The weapons all function differently, but many of them interact with each other. During my demo I used a Vortex Cannon (which just sounds awesome all on its own) and a flamethrower. The Vortex Cannon created these awesome looking vortexes wherever they struck a target (or the ground) and if I hit them with the flamethrower they turned into flame vortexes!
Even more interesting, the toys to life features are largely optional. If you aren’t interested in buying the physical toys the pilots, ships, and components can be purchased digitally. I feel like this is a pretty reasonable compromise for people who were burned by having to find a way to store all of their toys to life figures during the initial craze.
What do you think? Sound off in the comments and let us know your thoughts!
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