Nintendo held a Q & A for Pokemon Go at the start of their second Treehouse Live @ E3 event. The panel was loaded with people from Nintendo, Gamefreak, Niantic, and even a few of the more active beta testers. The panel lasted for about an hour, where they went over some of the interesting things that they have learned during the beta process.
The first thing they did was clarify and reiterate exactly how the game works. Pokemon Go is a so-called “real world game.” This means that the game uses GPS data gathered from your phone to locate Pokemon that have been spread throughout the world. When you encounter a Pokemon you will be able to use your phone’s touch screen to throw a Pokeball at it. The likelihood that you can capture the Pokemon is based one whether you can actually hit the model of the character in field of play and if you can hit them when a targeting reticle is at the perfect spot in its cycle.
Pokemon in your collection gain experience and ultimately evolve by eating special Pokemon candy. They specifically mentioned that the candy is earned by capturing Pokemon during your travels, but I am pretty certain that you will also be able to spend real world money on it too. This is a free to play mobile game after all.
One item that got a lot of discussion was the Pokemon Go Plus device. It is a red and white device that can be worn as either a pin or a watch. It connects via blue tooth with your Android or iOS device and lets you play the game without taking your phone out of your pocket. The device has an led light in the center that will flash different colors to tell you what is happening. You can actually use the buttons on the Pokemon Go Plus to capture Pokemon without even taking your phone out.
They also let the release window for both the app and the Pokemon Go Plus slip. They will release in July of this year and the device will retail for $34.99.
Keep your eyes on Engaged Family Gaming for more information as we get closer to release.