Every week the EFG staff will be defining a gaming term that is either confusing or ill-defined. Please leave a comment with any terms you are confused by and we will try to include them in future editions!


The gaming definition this week is a term that is applicable to video games: Open World

Open World: A game feature that puts the player or players in a large explorable common space with little to no marked boundaries (visual or otherwise) between encounters. Open World games will often have game wide systems in place for various player and computer controlled characters and objects to interact with each other. In Open World games you might encounter: Weather, Traffic, Night/Day cycles, and wandering computer controlled threats.

The gameplay is considered nonlinear with multiple ways to reach game objectives. Often times sections of the map reveal as players explore the region. In some games, such as Minecraft the biomes randomly generate as players enter an area. However in Terraria when you create a world the whole space in randomly generated at once.

The Legend of Zelda: Breath of the Wild

Examples:

  • Minecraft
  • Horizon Zero Dawn
  • Terraria
  • Legend of Zelda Breath of the Wild
  • No Man’s Sky: Beyond

What do you think? Sound off in the comments and let us know your thoughts!

You can also look at our other video game definitions from previous weeks here!

What do you think? Sound off in the comments and let us know your thoughts!

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